HomeGamesUpdatesPricingMethodology
Steam News30 October 20178y ago

Unhinged v.5

Alright guys another patch! -New Content- Cute Eyes Blue Cute Eyes Red Cute Eyes Pink Cute Eyes Green Cute Eyes Orange Cyclops Blank Cyclops Dilated Cyclops Evil Cyclops Cyborg Cyclops Girl Cyclops Awoken Spider Eyes Bl

Full notes

Full Galactic Feud update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes4 additions8 changes0 removals
  • Fixes
  • Gameplay
  • Server
  • Store
  • Balance
  • UI and audio
fixed-Bug Fixes-Fixed infinite falling bug.
changed-Bug Fixes-Increased width of bottom banner in front menu.
changed-Bug Fixes-Increased width of join page.
fixed-Bug Fixes-Made Text pop up for modifiers not show up for non modifier buttons.
fixed-Bug Fixes-Placed a hard Z-Kill system in place.
fixed-Bug Fixes-Made Rockets follow velocity for rotation.
bleed time3seconds1secondbleed time decreased, nerf

Alright guys another patch!

-New Content-

  • Cute Eyes Blue

  • Cute Eyes Red

  • Cute Eyes Pink

  • Cute Eyes Green

  • Cute Eyes Orange

  • Cyclops Blank

  • Cyclops Dilated

  • Cyclops Evil

  • Cyclops Cyborg

  • Cyclops Girl

  • Cyclops Awoken

  • Spider Eyes Blank

  • Spider Eyes Dilated

  • Spider Eyes Yellow

  • Spider Eyes Evil

  • Spider Eyes Thuli

  • Spider Eyes Cyborg

  • Spider Eyes Girls

  • Spider Eyes Awoken

  • Hockey Mask

-Bug Fixes-

  • Fixed infinite falling bug.

  • Increased width of bottom banner in front menu.

  • Increased width of join page.

  • Made Text pop up for modifiers not show up for non modifier buttons.

  • Placed a hard Z-Kill system in place.

  • Made Rockets follow velocity for rotation.

  • Fixed a bug that was causing non LIVE modes to not generate SB.

  • Fixed a bug that was causing walk modifiers to spawn while in air.

  • Remote Charges for Tactical RL now explode on player death.

  • Fixed animation spam for spam clicking abilities.

  • Built a server authenticated system for projectiles to fix angle discrepancies.

  • Made stun on Raygun cause last hitter, so proper kill association happens.

  • Added a prevention to look at shop while ready.

-Game Adjustments-

  • Made Camera focus all players rather than biased focus.

  • Slowed Tactical RL rockets down to about 50%

  • Ranged weapons now have an inverse falloff for aim assist.

  • Lowered bleed time from 3 seconds to 1 second for wolf claws per stack.

  • Money generated from LIVE was 3500, raised to 5000 for wins

  • Moved some spawn points around in Castle

  • Slowing or Hastening game-speed now affects sounds as well!

  • Added an occlusion effect to objects blocking view of characters.

  • Changed front menu background.

  • Changed Tunga Pit back to the darker version

  • Sorted shop by value, so cheaper items are on top.

  • redid algorithm for sorting on item changing.

-Upcoming-

The next thing i'll be looking into is a new weapon plus working on the revamped CTF system. Don't forget, if you have questions or just want to chat, come join our discord! https://discord.gg/sdbWSK6

Source

Steam News / 30 October 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.