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- Galactic Civilizations IV
Video Blog: A Look at the v4.0 Update
v4.0 for Galactic Civilizations IV has been released, adding a long requested map generator, enhanced economic systems and increased roles for leaders, and accompanies the release of the new Federations & Empires DLC.
Announcement1 changeMaps - Galactic Civilizations IV
Federations & Empires Expansion and v4.0 Update Now Available
Galactic Civilizations IV: Federations & Empires Turns Every Form of Government Into a Different Game Expansion arrives alongside free Version 4.0 update for every owner, adding additional forms of Government, a hand-bu…
Event12 changesMapsGameplay - Galactic Civilizations IV
Release Livestream: Federations & Empires Expansion & v4.0 Update
Join us on July 30 for a release day livestream on the new expansion for Galactic Civilizations IV, Federations & Empires! The team will also dive into the new features brought to the game in the free v4.0 update. 📅 Th…
Patch notes3 changesGameplayUI/audio - Galactic Civilizations IV
Dev Journal #121: The Drengin Empire in Federations & Empires
Let's take a look at Galactic Civilizations v4.0: Federations & Empires from the perspective of the Drengin Empire. The galaxy calls them "cruel," yet they insist they merely believe in order. Yes, they keep the lesser…
Event17 changesMapsUI/audio - Galactic Civilizations IV
Reddit AMA: Federations & Empires DLC
Join us on July 15th for a Reddit AMA on the upcoming Expansion for Galactic Civilizations IV, Federations & Empires Join the AMA Event Tune into r/GalCiv for an exclusive AMA event with the developers of Federations &…
Event2 changes - Galactic Civilizations IV
Summer Sale: Up to 75% off Galactic Civilizations titles
Up to 75% off Galactic Civilizations titles during the 2026 Summer Sale View Entire Sale Coming Soon: Galactic Civilizations IV Federations Empires Galactic Civilizations IV deals: Galactic Civilizations IV Galactic Civ…
Patch notes1 changeMaps - Galactic Civilizations IV
v3.31 Update Now Available
Galactic Civilizations IV v3.31 Now Available The v3.31 update for Galactic Civilizations IV is available now. This is a maintenance release focused on stability, balance, and quality-of-life fixes from community report…
Patch notes6 changesFixPerformance - Galactic Civilizations IV
They're Not Squatters
Dev Journal #120 When a civilization chooses the Oligarchy government type, they get a “hero ship” and we originally called them squatters. The ship gets a special ability to go around to class 0 planets and claim them…
Event6 changesStoreUI/audio - Galactic Civilizations IV
Dev Journal #119: Spring Status Report
It has been a busy Spring. The Galactic Civilizations community has posted vast amounts of suggestions, requests and just generally amazing feedback. There really should be a study on why 4X game communities are just, w…
Patch notes7 changesGameplayUI/audio - Galactic Civilizations IV
Dev Journal #118: Oligarchies in Federations & Empires
How might a hyper-capitalistic civilization develop in the future? That’s the question we wanted to play out and the upcoming expansion pack for Galactic Civilizations IV, Federations & Empires, will answer it. The Olig…
Event13 changesGameplayStore - Galactic Civilizations IV
Dev Journal #117: Empires in Federations & Empires
Greetings! Today I want to talk about what the Empire government actually does in the upcoming Federations & Empires expansion. I'm getting ahead of myself. So let me first walk through the idea of the new expansion, po…
Event5 changesGameplayBalance - Galactic Civilizations IV
Dev Journal #116: The Tech Tree in the Room
Tech trees are one of those parts of a strategy game that look obvious from the outside and turn out, every single time, to be one of the hardest things to get right. Game designers have been struggling with how to pres…
Patch notes16 changesGameplayBalance - Galactic Civilizations IV
Federations & Empires Brings Distinct Government Forms
Federations & Empires Expansion - the largest governance overhaul in the series' history replaces a linear upgrade path with forms of government Each with its own screens, resources, and political mechanics, releasing J…
Event7 changesGameplayUI/audio - Galactic Civilizations IV
Dev Journal #115: Opening Moves
Strategy games are all about the opening move. Galactic Civilizations is no exception. In RTS games we call it “Build Order”. Back in the day, I played some of these RTS games “professionally”. Today, being old, I can’t…
Patch notes7 changesGameplayMaps - Galactic Civilizations IV
Video Blog: A Look at the v3.3 Update
In this video developer journal for Galactic Civilizations IV, BATTLEMODE shows off some of the new UI quality of life and Adaptive AI features added in our recent v3.3 update. For more information on this update, check…
Announcement1 changeUI/audio - Galactic Civilizations IV
v3.3 Update Now Available
Galactic Civilizations IV v3.3 Now Available Changelog here This update brings a new AI system, a streamlined faction creator, faster controls, and a long list of gameplay, balance, and stability fixes driven by communi…
Event7 changesFixPerformance






