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- Galactic Civilizations IV
Summer Sale: Up to 75% off Galactic Civilizations titles
Up to 75% off Galactic Civilizations titles during the 2026 Summer Sale View Entire Sale Coming Soon: Galactic Civilizations IV Federations Empires Galactic Civilizations IV deals: Galactic Civilizations IV Galactic Civ…
Patch notes1 changeMaps - Galactic Civilizations IV
v3.31 Update Now Available
Galactic Civilizations IV v3.31 Now Available The v3.31 update for Galactic Civilizations IV is available now. This is a maintenance release focused on stability, balance, and quality-of-life fixes from community report…
Patch notes6 changesFixPerformance - Galactic Civilizations IV
They're Not Squatters
Dev Journal #120 When a civilization chooses the Oligarchy government type, they get a “hero ship” and we originally called them squatters. The ship gets a special ability to go around to class 0 planets and claim them…
Event6 changesStoreUI/audio - Galactic Civilizations IV
Dev Journal #119: Spring Status Report
It has been a busy Spring. The Galactic Civilizations community has posted vast amounts of suggestions, requests and just generally amazing feedback. There really should be a study on why 4X game communities are just, w…
Patch notes7 changesGameplayUI/audio - Galactic Civilizations IV
Dev Journal #118: Oligarchies in Federations & Empires
How might a hyper-capitalistic civilization develop in the future? That’s the question we wanted to play out and the upcoming expansion pack for Galactic Civilizations IV, Federations & Empires, will answer it. The Olig…
Event13 changesGameplayStore - Galactic Civilizations IV
Dev Journal #117: Empires in Federations & Empires
Greetings! Today I want to talk about what the Empire government actually does in the upcoming Federations & Empires expansion. I'm getting ahead of myself. So let me first walk through the idea of the new expansion, po…
Event5 changesGameplayBalance - Galactic Civilizations IV
Dev Journal #116: The Tech Tree in the Room
Tech trees are one of those parts of a strategy game that look obvious from the outside and turn out, every single time, to be one of the hardest things to get right. Game designers have been struggling with how to pres…
Patch notes16 changesGameplayBalance - Galactic Civilizations IV
Federations & Empires Brings Distinct Government Forms
Federations & Empires Expansion - the largest governance overhaul in the series' history replaces a linear upgrade path with forms of government Each with its own screens, resources, and political mechanics, releasing i…
Event7 changesGameplayUI/audio - Galactic Civilizations IV
Dev Journal #115: Opening Moves
Strategy games are all about the opening move. Galactic Civilizations is no exception. In RTS games we call it “Build Order”. Back in the day, I played some of these RTS games “professionally”. Today, being old, I can’t…
Patch notes7 changesGameplayMaps - Galactic Civilizations IV
Video Blog: A Look at the v3.3 Update
In this video developer journal for Galactic Civilizations IV, BATTLEMODE shows off some of the new UI quality of life and Adaptive AI features added in our recent v3.3 update. For more information on this update, check…
Announcement1 changeUI/audio - Galactic Civilizations IV
v3.3 Update Now Available
Galactic Civilizations IV v3.3 Now Available Changelog here This update brings a new AI system, a streamlined faction creator, faster controls, and a long list of gameplay, balance, and stability fixes driven by communi…
Event7 changesFixPerformance - Galactic Civilizations IV
Dev Journal #114: The Evolving 4X Interface (and v3.3)
The Problem Nobody Talks About 4X games have a UI problem and it's getting worse. Not because designers are getting lazier. It's because the games keep getting deeper. Every year we add more systems, more resources, mor…
Patch notes45 changesUI/audioGameplay - Galactic Civilizations IV
v3.2 Update Now Available
v3.2 Update Now Available AI diplomacy, early-game pacing, and gameplay balance improvements across the base game and Tales of the Terran Alliance DLC. Full changelog The v3.2 update addresses some of the most common co…
Patch notes6 changesFixBalance - Galactic Civilizations IV
The Galactic Civilizations Mega Guide
Greetings! We get questions all the time asking how certain systems in the game work. So we put together a complete mechanics reference that breaks down every major system in Galactic Civilizations IV — formulas, intera…
Patch notes13 changesFixGameplay - Galactic Civilizations IV
Ashes of the Singularity II Free Demo Available Now during Steam Next Fest
Free massive-scale RTS demo includes two factions, 8-player multiplayer, three maps and full skirmish mode Play the demo Stardock Entertainment and Oxide Games announced today that a free demo for Ashes of the Singulari…
Patch notes3 changesMapsBalance - Galactic Civilizations IV
Dev Journal #113: Upcoming Content in 2026
Another Year in the 24th Century We have an exciting year coming up for Galactic Civilizations IV, probably the biggest year of updates and improvements yet. I’ll talk about the Expansions and DLCs we have in developmen…
Store5 changesGameplayUI/audio






