HomeGamesUpdatesPricingMethodology
Steam News27 April 201511y ago

Build 2 (Hotfix) Release

Hey everyone! We’re hitting the ground running pretty hard with a Hotfix to our initial release. This release isn’t super imperative, so it’s not technically a hotfix.

Full notes

Full Galacide update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! We’re hitting the ground running pretty hard with a Hotfix to our initial release. This release isn’t super imperative, so it’s not technically a hotfix. However, it fixes a few things we wanted to address in our initial release. It should already be live for everyone on Steam.

What changed

1 fix6 additions0 changes3 removals
  • Gameplay
  • Performance
fixedHey everyone! We’re hitting the ground running pretty hard with a Hotfix to our initial release. This release isn’t super imperative, so it’s not technically a hotfix. However, it fixes a few things we wanted to address in our initial release. It should already be live for everyone on Steam.
addedAdded a multi-match bonus, which gives extra score if the player connects clearing bits with other bits of the same color.
addedAdded difficulty to the Game End screen in Endless Mode.
addedAdded ability to skip high score submission.
addedAdded some checks to prevent a crash that occurs around respawning.
addedAdded some checks for disabling high score when it shouldn’t be enabled.

Galacide changes

fixedHey everyone! We’re hitting the ground running pretty hard with a Hotfix to our initial release. This release isn’t super imperative, so it’s not technically a hotfix. However, it fixes a few things we wanted to address in our initial release. It should already be live for everyone on Steam.
addedAdded a multi-match bonus, which gives extra score if the player connects clearing bits with other bits of the same color.
addedAdded difficulty to the Game End screen in Endless Mode.
addedAdded ability to skip high score submission.
addedAdded some checks to prevent a crash that occurs around respawning.
  • Added a multi-match bonus, which gives extra score if the player connects clearing bits with other bits of the same color.

  • Added difficulty to the Game End screen in Endless Mode.

  • Added ability to skip high score submission.

  • Added some checks to prevent a crash that occurs around respawning.

  • Added some checks for disabling high score when it shouldn’t be enabled.

  • Added a timeout when submitting a high score, so it doesn’t endlessly try to submit.

  • Attempt to fix problem that caused some bits to be invincible.

  • Turrets no longer keep firing if their parent bits are in the process of being solved.

  • Removed some floating red particles that looked bad.

  • Removed workaround that allows using the Freighter in tutorial.

Source

Steam News / 27 April 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.