In this update2
Full notes
Full Gacha Fever update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Gacha Fever changes
DEBUG
Debug the gacha machine indicator arrow that disappeared
Debug the Codex if it is open in game
Debug of the talent tree, points that were saved but not used / activated
Debug placement of the number of selected items/weapons
Improved the end game panel, debug on the Gacha Ball / End Game button
BALANCING
Reduced enemy HP gain threshold every 4 levels by 5% (exponential curve)
Source
Changelog.gg summarizes and formats this update. How we read updates.
