Update history
Latest Gacha Fever updates
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- Gacha Fever
PATCH 1.4.08
BALANCING Weapons Up - Cutie Turrets : Damage ratio based on the stat: summoning power 60% => 70% - Surprise Bag : Damage ratio based on the stat: summoning power 185% => 220% - VHS : Damage ratio based on the stat: sum…
Store3 changesFixBalance - Gacha Fever
Our other games : Turquoise release ! 💖
We’re super excited to announce a collaboration with Low Flame Studio for the release of Turquoise! 🐠💙 To celebrate this collab, you might have noticed we added quite a few fish-themed enemies and items in Gacha Fever…
Store1 change - Gacha Fever
Gacha Fever – 4500 players ! Thank youu !!
Huge thanks !!! And a quick stats update for Gacha Fever On Opera GX Games, we’ve just reached 400k sessions played on Gacha Fever! Huge thanks to everyone coming from GX who decided to buy the game afterward On Steam,…
Store3 changesFixBalance - Gacha Fever
PATCH 1.4.07
DEBUG Cloud save fix (Relaunch the game with your advanced save before launching the game on other PCs) Fixed issues with end-of-run mechanics, experience gain, and Gacha Ball rewards. Sometimes the game would give you…
Patch notes2 changesFixUI/audio - Gacha Fever
PATCH 1.4.06
LOCALIZATION Problem, translation error corrected Text correction regarding weapons Text correction on interfaces/menus Text correction on the items Text corrections about the characters
Store2 changesFix - Gacha Fever
PATCH 1.4.04
DEBUG Minor corrections to the texts. We've received some feedback on the translations, so please feel free to give us your comments. The ban list/codex selection can no longer be modified from within the game. Gold fee…
Security3 changesGameplayStore - Gacha Fever
PATCH 1.4.01
DEBUG Fixed the end-of-run screen bug that was causing the game to freeze. Sorry again for the bug, good luck hunting the Dark Kitsune !
Patch notes1 changeFix - Gacha Fever
#30 🌟New Gacha Fighter ! New boss !
Gacha Fever – New Update Available We’re very excited about this update and have been looking forward to sharing it with you. Thank you for your patience, we hope you’ll enjoy all the new content. 🆕 New Content🆕 2 new…
Store9 changesGameplay - Gacha Fever
PATCH 1.3.091
DEBUG Game fix. The game was broken due to the Unity security update. This has been fixed. Sorry for the inconvenience. Thanks for all your feedback :) Sorry again for the inconvenience
Security1 changeFix - Gacha Fever
PATCH 1.3.091
DEBUG Updated with the Unity security update ! Fixed Season 1 score updating with player level, minor issue. We're working on the next content update for December :)
Security1 changeFix - Gacha Fever
Gacha Fever – Update in Progress !
Hey everyone ! We’ve just updated the Steam screenshots with fresh visuals from the latest build But that’s not all, we’re already working on our next major update planned for December! Expect new content, new Gacha Fig…
Announcement3 changesGameplay - Gacha Fever
PATCH 1.3.09 : Debug Save
DEBUG Debug save if player played before season 1 started.
Event1 change - Gacha Fever
PATCH 1.3.08 : Debug
DEBUG Debug the success of X+ difficulties - Debug the Gacha Fighter Ducktor Flame achievement - Debug the account's exp bar at the end of a run (it takes too long to increase) BALANCING The difficulty of enemy HP and d…
Patch notes1 changeBalance - Gacha Fever
PATCH 1.3.07 : Debug
DEBUG Debug cursed/black orbs, which sometimes get stuck at the end of a wave, which stays for the next ones. Debug of the stuck end of wave screen on the Temple level
Patch notes - Gacha Fever
PATCH 1.3.06 : Balancing
BALANCING This new system allows for better long-term balancing and a more readable difficulty curve for players. Before, the difficulty was too difficult at wave 30, we tried to push the deadly difficulty back to wave…
Patch notes2 changesGameplayBalance - Gacha Fever
PATCH 1.3.05 : Debug leaderboard season 1
DEBUG Debugging the Season 1 leaderboard and score saving. - Improved the leaderboard saving system. Now you just have to launch the game, and you can see on each season the good score Many thanks to the Season 1 Gacha…
Event3 changes




