Full notes
Full Future Weapon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Patch Notes(Demo) ~Removed most AI art from the Game reducing ram consumption and saving disk space ~All vehicles and structures are now using the Same tile map system ~Added 2 New Levels, Andari I & Andari II ~Made tutorials less of a data dump ~Characters no longer talk every time you move, very annoying ~Added a new weapon, Heavy Gauss Gun ~Cleaner UI ~Health bars are now physically attached on vehicles like in Dead Space ~Nerfed the Missile Launcher ~Demo can now save because why not . . . But don't cry if things get deleted later ~made added 2 original sound tracks ~Fixed a bug where passengers couldn't exit passenger seats
Thank you for playing my demo, I will be making many more levels for you to enjoy with your friends!
Source
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