Repeated intro
What changed
0 fixes5 additions1 change0 removals
addedA new devlog is here, and we've got plenty of progress to share with you!
addedThe main focus over the past few days has been finishing the sketches and, consequently, the lineart for as many assets as possible, since those are usually the most time-consuming parts of the process. Most of the work has been centered around creating new CGs and cards.
addedWeeks ago I've finished the design for Lesser Demon III, who will be a ranged attacker found in the dungeons. I added a badass ice bow and some extra details to make her feel more unique while still matching the overall design of the other Lesser Demons. All that’s left now is to work on her "defeated scene" and implement her into the game, including her abilities.
addedOn the scene side, I finished the lineart for the first Samantha Sphere scene. As I mentioned in the WIP post, I wanted to create a role reversal dynamic for this one to give the scene a different flavor and atmosphere. But that wasn't all—I also completed the CG for the new Lesser Demon III defeat scene, which is now finished and will be included in the next update as well.
addedAs for cards, there's a lot of good stuff coming your way! In just a few days, I designed and completed the lineart for 5 new erotic cards to give your deck a nice boost. They're essentially erotic CGs in card form, and they're all focused on futas (which is what all our fans want, right?).
changedWe're still evaluating whether additional CGs will be included, but the next step is to start coloring all these assets once I finish the remaining lineart work. Working this way allows me to be more productive by separating the process into stages. Of course, I also need to write Samantha's scene, which already has a rough synopsis prepared, as well as the Lesser Demon III defeat scene. Meanwhile, AB will begin implementing the assets into the game, and that's how we'll keep moving forward.
Futariuum's Gate changes
addedA new devlog is here, and we've got plenty of progress to share with you!
addedThe main focus over the past few days has been finishing the sketches and, consequently, the lineart for as many assets as possible, since those are usually the most time-consuming parts of the process. Most of the work has been centered around creating new CGs and cards.
addedWeeks ago I've finished the design for Lesser Demon III, who will be a ranged attacker found in the dungeons. I added a badass ice bow and some extra details to make her feel more unique while still matching the overall design of the other Lesser Demons. All that’s left now is to work on her "defeated scene" and implement her into the game, including her abilities.
addedOn the scene side, I finished the lineart for the first Samantha Sphere scene. As I mentioned in the WIP post, I wanted to create a role reversal dynamic for this one to give the scene a different flavor and atmosphere. But that wasn't all—I also completed the CG for the new Lesser Demon III defeat scene, which is now finished and will be included in the next update as well.
addedAs for cards, there's a lot of good stuff coming your way! In just a few days, I designed and completed the lineart for 5 new erotic cards to give your deck a nice boost. They're essentially erotic CGs in card form, and they're all focused on futas (which is what all our fans want, right?).
A new devlog is here, and we've got plenty of progress to share with you!
The main focus over the past few days has been finishing the sketches and, consequently, the lineart for as many assets as possible, since those are usually the most time-consuming parts of the process. Most of the work has been centered around creating new CGs and cards.
Weeks ago I've finished the design for Lesser Demon III, who will be a ranged attacker found in the dungeons. I added a badass ice bow and some extra details to make her feel more unique while still matching the overall design of the other Lesser Demons. All that’s left now is to work on her "defeated scene" and implement her into the game, including her abilities.
On the scene side, I finished the lineart for the first Samantha Sphere scene. As I mentioned in the WIP post, I wanted to create a role reversal dynamic for this one to give the scene a different flavor and atmosphere. But that wasn't all—I also completed the CG for the new Lesser Demon III defeat scene, which is now finished and will be included in the next update as well.
As for cards, there's a lot of good stuff coming your way! In just a few days, I designed and completed the lineart for 5 new erotic cards to give your deck a nice boost. They're essentially erotic CGs in card form, and they're all focused on futas (which is what all our fans want, right?).
We're still evaluating whether additional CGs will be included, but the next step is to start coloring all these assets once I finish the remaining lineart work. Working this way allows me to be more productive by separating the process into stages. Of course, I also need to write Samantha's scene, which already has a rough synopsis prepared, as well as the Lesser Demon III defeat scene. Meanwhile, AB will begin implementing the assets into the game, and that's how we'll keep moving forward.
Overall, I'm really happy with the progress and with being able to dive back into FG after spending time working on Ana's Auto Fellatio. That short project ended up being extremely valuable for improving both my workflow and the quality of my art.
Are you excited for the next update? Is there anything you'd like to see in the upcoming build? Let us know in the comments below.
Thanks again for all your support! ⭐