Full notes
Full Further Still: Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
Player feedback based changes: - Various UI changes (Save selected Level/Char between runs, hover feedback, glossary terms) - New weapon selections on level given heigher drop weight - Added facing arrows & toggle option for it - Wave modifiers (On Guard) and others toned down, changed - and currently being worked on to be a pick your difficulty style set of options.
2 New Achievements - 3 New Powers - Training, Barter, Regen - New option to combine damage text popups - Game saves in settlement when resources are spent - Bomb morph changed > Jimbo Bomb - 1 new equipment added. Feeling lucky? - Assorted balance tweaks and asset shifts
Source
Changelog.gg summarizes and formats this update. How we read updates.
