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Steam News24 April 20233y ago

Patch 0.6 - The Fatespinner

It's been a while, but we're still trucking along after a bit of a health scare. Today's patch brings many changes and additions to the game, including the namesake of the patch, The Fatespinner.

Full notes

Full Further Still: Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions3 changes0 removals
  • Balance
  • Gameplay
  • Events
  • UI and audio
changedIt's been a while, but we're still trucking along after a bit of a health scare. Today's patch brings many changes and additions to the game, including the namesake of the patch, The Fatespinner.
addedNew Features:
addedFatespinner: A new NPC that allows you to unlock more powers that can be unlocked during runs as well as being able to toggle certain powers on and off to have a bit more control during runs.
addedLevel Empowers: Added into the game are ways to slightly augment the stats of you, the enemies or the rewards of a run - once unlocked.
addedNotable Changes: - A few new weapons/minibosses/items/characters - Puncture & Recovery are removed - ARM turned into DEF (Armour > Defense) - bDAM (Boss against boss enemy types) added - Weapons level up differently during runs - Actives have first pass of leveling up - Mage spells, level pacing, scaling changed - Weapon masteries are changed (Removing the give:take in favour of small bonuses)
changed+ An unspeakable amount of small changes and UI reworks.

Further Still: Survivors changes

changedIt's been a while, but we're still trucking along after a bit of a health scare. Today's patch brings many changes and additions to the game, including the namesake of the patch, The Fatespinner.
addedNew Features:
addedFatespinner: A new NPC that allows you to unlock more powers that can be unlocked during runs as well as being able to toggle certain powers on and off to have a bit more control during runs.
addedLevel Empowers: Added into the game are ways to slightly augment the stats of you, the enemies or the rewards of a run - once unlocked.
addedNotable Changes: - A few new weapons/minibosses/items/characters - Puncture & Recovery are removed - ARM turned into DEF (Armour > Defense) - bDAM (Boss against boss enemy types) added - Weapons level up differently during runs - Actives have first pass of leveling up - Mage spells, level pacing, scaling changed - Weapon masteries are changed (Removing the give:take in favour of small bonuses)

It's been a while, but we're still trucking along after a bit of a health scare. Today's patch brings many changes and additions to the game, including the namesake of the patch, The Fatespinner.

New Features:

Fatespinner: A new NPC that allows you to unlock more powers that can be unlocked during runs as well as being able to toggle certain powers on and off to have a bit more control during runs.

Mage Boss Fight: A first pass at an "end goal" for each levels- it's a bit more than the minibosses found throughout and gives a clean exit point to the level... if you wish to take it.

Level Empowers: Added into the game are ways to slightly augment the stats of you, the enemies or the rewards of a run - once unlocked.

Notable Changes:

  • A few new weapons/minibosses/items/characters
  • Puncture & Recovery are removed
  • ARM turned into DEF

(Armour > Defense) - bDAM (Boss against boss enemy types) added - Weapons level up differently during runs - Actives have first pass of leveling up - Mage spells, level pacing, scaling changed - Weapon masteries are changed (Removing the give:take in favour of small bonuses)

+ An unspeakable amount of small changes and UI reworks.

I apologize for the GUI looking much different but there was a UI bug that I still can't figure out so I had to simplify everything for now to make things functional.

Source

Steam News / 24 April 2023

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