Full notes
Full Furious Seas update
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What changed
- Gameplay
- Store
- Performance
- Balance
- Fixes
Furious Seas changes
Ye best be prepared sailor.. save up yer gold bars 'cause ye gonna need 'em to stay triumphant on these deadly seas. Now announcing that the GALLEON HAS ARRIVED! 22 cannons of sheer destructive dominance await ye aboard a magnificent fortress of wood and steel. Put yer pirate hat on captain, yer new ship awaits!
New Additions
GALLEON - Strike fear in your opponents with the deadliest ship to sail the furious seas.
SHIP STORE - Put your hard-earned gold to good use. Purchase and unlock additional ships to use in Exploration Mode and Survival Mode.
Adjustments
Improved performance of water reflections.
Naval mine damage to AI ships increased by 30%.
Enemy spawn distance in Survival Mode raised by 15%.
Pickup spawn rate adjustments in Survival Mode: Naval Mines +10%, Treasure +%10, Double Shot -10%
Sail texture of naval mine pickup tweaked to improve visibility.
Bug Fixes
Fix for unresponsive signal bells when ringing left to right.
AI ships are now less likely to get stuck on other AI ships.
Fix for missing dialogue when treasure picked up in Campaign Mode.
Environment art fixes and improvements for rocks near the waterline.
We're just getting started! Tell us what you want to see next and help guide the development of Furious Seas through our interactive roadmap: https://furiousseas.canny.io
Source
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