What changed
0 fixes1 addition0 changes0 removals
addedFor this version this additions have been made:added autosave and removed manual save as this made more sense in the context of the game -added 20 new abilities -fixed a bug where Luck skill chance value was wrong -fixed a bug where Strength skill chance value was wrong -fixed a bug where Constitution skill chance value was wrong -improved non hardcore mode -multiple damage/healing text now show as one if it makes sense to show them as one -added stun and freeze ability progression based on level of ability -quests now give more xp -sacrificing abilities now works -trap abilities now work correctly -fixed a bug where inventory didn't show ability type -pause game now works correctly -some abilities now have scalable turns lasting based on their level -dodge can now dodge abilities too -added abilities that can remove effects active -percent effects now work correctly
fullybroKEN - A Unique Mix of 4X / Post-Apocalypse / RPG / Roguelike changes
addedadded autosave and removed manual save as this made more sense in the context of the game -added 20 new abilities -fixed a bug where Luck skill chance value was wrong -fixed a bug where Strength skill chance value was wrong -fixed a bug where Constitution skill chance value was wrong -improved non hardcore mode -multiple damage/healing text now show as one if it makes sense to show them as one -added stun and freeze ability progression based on level of ability -quests now give more xp -sacrificing abilities now works -trap abilities now work correctly -fixed a bug where inventory didn't show ability type -pause game now works correctly -some abilities now have scalable turns lasting based on their level -dodge can now dodge abilities too -added abilities that can remove effects active -percent effects now work correctly
For this version this additions have been made:
-added autosave and removed manual save as this made more sense in the context of the game -added 20 new abilities -fixed a bug where Luck skill chance value was wrong -fixed a bug where Strength skill chance value was wrong -fixed a bug where Constitution skill chance value was wrong -improved non hardcore mode -multiple damage/healing text now show as one if it makes sense to show them as one -added stun and freeze ability progression based on level of ability -quests now give more xp -sacrificing abilities now works -trap abilities now work correctly -fixed a bug where inventory didn't show ability type -pause game now works correctly -some abilities now have scalable turns lasting based on their level -dodge can now dodge abilities too -added abilities that can remove effects active -percent effects now work correctly