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Steam News25 April 20262mo ago

Playtest : New update, with upgrades icons!

The last update two weeks ago included support for the dpad, an option and a control menus, key remapping, and a ton of bug fixes. This one is a bit more focused.

Full notes

Full Fully Automated update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
addedAll the upggrades now have a corresponding icon.
addedAfter that, I will focus on adding new content once again and polishing the existing enemies and bosses.

Fully Automated changes

addedAll the upggrades now have a corresponding icon.
addedAfter that, I will focus on adding new content once again and polishing the existing enemies and bosses.

The last update two weeks ago included support for the dpad, an option and a control menus, key remapping, and a ton of bug fixes.

This one is a bit more focused. It includes :

  • Bug fixes, as always

  • All the upggrades now have a corresponding icon.

Considering I had to produce 100+ icons for this one, it took me a bit of time.

Most of them are a combinaison of symbols and I may one day rework them as the upgrades evolves, but it is good enough as placeholders for the time being.

The next update should take place next week-end. That one will rework how enemies are spawned, and introduce a little bit of variation in the rooms visited.

After that, I will focus on adding new content once again and polishing the existing enemies and bosses.

Source

Steam News / 25 April 2026

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