Full notes
Full Fugl update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- UI and audio
- Gameplay
- Compatibility
- Server
Over the summer, as we have rushed to put in features and polish things, a number of different bugs made it into the game. Most annoyingly for you the players, some of these resulted in unpredictable crashes.
We have therefore been working hard on stabilising the experience, putting out a number of unannounced updates in the background. We hope that you are experiencing Fugl getting more stable.
We are still focusing on fixing up bugs and urge you to either let us know on discord, via twitter or email, if you experience any crashes or other bugs. Issues small and great are all welcome. All links are given below.
Bugfixes
Big avatar FOV fix
Crash related to Fugl ragdoll
Crash related to wind sounds
Crash relating to rendering clouds on vulkan
Fixed an issue where reperch would get stuck midair
Fixed controller not registering on startup
Fixed morphing so auto morph works
Fixed reset hanging the game
Others crashes in the vulkan renderer
Other sound related bugs
Removed annoying sound on startup
Reworked manual morphing to use only one key
Water drawdistance fix on windows & linux
Other crashes and bugfixes
Features
Adjusted small wings power
Adjusted small wings sound
Feedback Fugl is still early access, so features are still missing and bugs hide in the corners. Please be patient with us.
Please let us know what you think by leaving a comment here, tweeting @melodive or emailing fuglsupport@kotoristudios.com
Also join us on the Fugl Discord server: https://discord.gg/8Cb4Uya
Source
Changelog.gg summarizes and formats this update. How we read updates.
