Full notes
Full FRUKT update
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Repeated intro
Hey folks! I finally got the pin feature into a decent state - Im almost not ashamed to show it to you guys now.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
FRUKT changes
So, I’m excited to present the first update for the demo - version 0.06!
Whats inside?
The pin feature itself
More blood when the brain takes damage
Smoother transitions between Bob’s states (walking → falling, falling → walking, etc)
Bullets now actually hit where they are supposed to
Muscles are now more sensitive to damage
Fall damage is a bit better (still kinda meh, but getting there)
Smoother scroll-zooming when using the “cursor” tool
New, more stable limb tear-off logic: u can now drag Bob around faster by the pelvis or spine without his arms and legs flying off instantly
Instant switching between cursor modes “Screen Space” → “Locked” (TAB on/off)
Fixed windowed mode issues caused by system hotkeys
Adjusted volume for some sounds, like ambience and the aiming "whoosh"
As you can see, this update is pretty small - it’s basically a little stepping-stone before the bigger ones coming up! Hop into the Discord to stay up to date with the development progress!
Source
Changelog.gg summarizes and formats this update. How we read updates.
