Full notes
Full FRUKT update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey FRUKT Town! I’ve got some bad news for you. I have to push the FRUKT release back by about 1-2 months (so the new estimated release window is August–September), since some of the features turned out to be more complex to implement than I originally thought :(
What changed
- Gameplay
- Compatibility
Unfortunately, I also can’t promise this will be the last delay, but I’ll do everything I can to make it the final one.
As for the small demo update I mentioned before (sounds, bug fixes, etc.) - I’ll also release it a bit later, closer to launch, so it doesn’t break compatibility with the current demo version and some of the great mods you can find in the game's Discord. As a little apology, I’ll try to add a little but nice surprise to it.
I’m really sorry this happened. I genuinely wanted to deliver the release on time, but my priority has always been - and will always be - the quality of the game. It’s very important to me that the player experience isn’t ruined by unfinished mechanics and a ton of critical bugs, so I have to sacrifice some development speed.
The good news is that the hardest part of the release - the pain system - is already almost done.
Thanks for your attention, and again - sorry for the delay
Source
Changelog.gg summarizes and formats this update. How we read updates.
