What changed
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changedI’m finally ready to share my game - FRUKT ! It’s a voxel-based death sandbox with realistic body and destruction physics, which I’ve been working on for over 2.5 years. The idea came from my desire to play similar games, but in 3D and with more detail and varied damage.
addedCut off a ragdoll’s legs and see if it can crawl to a medkit before bleeding out or its heart stops from shock. If it makes it - give it new, cool prosthetic legs. If not — dispose of the "remains" in a crematorium.
addedSlice a character in half, inject a regeneration serum into each half, and watch two new ragdolls grow.
changedSpawn many ragdolls in a fragile brick house and launch a ballistic missile with a huge warhead into it.
changedOf course, the game is still far from these full scenarios and is in a very early stage. But I can’t wait to show you what’s already ready in the near future.
changedSo, the first public demo will be out on October 23rd ! You’ll be able to try all the mechanics listed on the Steam page: procedural limb destruction, a basic organ system, physical balance, and realistic ragdoll movement. Be ready for a very raw, but unusual experience.
FRUKT changes
changedI’m finally ready to share my game - FRUKT ! It’s a voxel-based death sandbox with realistic body and destruction physics, which I’ve been working on for over 2.5 years. The idea came from my desire to play similar games, but in 3D and with more detail and varied damage.
addedCut off a ragdoll’s legs and see if it can crawl to a medkit before bleeding out or its heart stops from shock. If it makes it - give it new, cool prosthetic legs. If not — dispose of the "remains" in a crematorium.
addedSlice a character in half, inject a regeneration serum into each half, and watch two new ragdolls grow.
changedSpawn many ragdolls in a fragile brick house and launch a ballistic missile with a huge warhead into it.
changedOf course, the game is still far from these full scenarios and is in a very early stage. But I can’t wait to show you what’s already ready in the near future.
Hi everyone!
I’m finally ready to share my game - FRUKT! It’s a voxel-based death sandbox with realistic body and destruction physics, which I’ve been working on for over 2.5 years. The idea came from my desire to play similar games, but in 3D and with more detail and varied damage.
I wanted to create a game that gives you almost complete freedom to run the strangest, most sadistic experiments, for example:
Cut off a ragdoll’s legs and see if it can crawl to a medkit before bleeding out or its heart stops from shock. If it makes it - give it new, cool prosthetic legs. If not — dispose of the "remains" in a crematorium.
Slice a character in half, inject a regeneration serum into each half, and watch two new ragdolls grow.
Spawn many ragdolls in a fragile brick house and launch a ballistic missile with a huge warhead into it.
… and much, much more.
Of course, the game is still far from these full scenarios and is in a very early stage. But I can’t wait to show you what’s already ready in the near future.
So, the first public demo will be out on October 23rd! You’ll be able to try all the mechanics listed on the Steam page: procedural limb destruction, a basic organ system, physical balance, and realistic ragdoll movement. Be ready for a very raw, but unusual experience.
Hope this gets you as pumped as it gets me. And let’s pray the cops don’t catch us - it’s just a game, seriously :)
Thank you so much for your attention, stay tuned, there’s plenty more to come!