Full notes
Full Frosthaven update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Fixes
- Performance
- Balance
Features
Added Special Rules to Quest 54 "Among the Wreckage", added in Update 3
Major Fixes
The Fist card “Gift of the Mountain” no longer gives an error screen when attacking using the special modifier from the perk “Chilling Blow”.
А softlock no longer occurs in Quest 85 “Deadly Pastimes”, when ending a movement ability adjacent to the spring.
Transfering using the Adaptive Programing perk while the top action of the Prism card “Code Geminate” is active, no longer ends up in a softlock.
Using the Shackles card “Wave of Anguish” with Circlet of Eyes no longer freezes the game.
An error no longer shows when Blinkblade uses the top action of “Flashing Flurry” together with Glancing potion and Curse Roll while having the optimism or foul luck challenge active.
The Tutorial can no longer get blocked by the restart round button.
The top action of the Trap card “Spring Loaded” results in a softlock if you walk over any trap with the Careful Footing perk.
Fixed a number of desyncs connected to the Fast Rollback Undo feature.
A Crash no longer appears when the Boneshaper has the bottom ability of “Putrid Cloud” active and one of his summons dies to a DoT.
In Quest 90 “Frozen Treasure”, the Fist card “One With The Mountain” no longer causes a softlock.
Fixed a Desync occurring when the Cap of Premonition is used in a MP game.
The Game no longer stays hanging when the Drill has selected four cards from the “Emergency Reboot” perk.
Negating the damage taken from Bone Horde with the Boneshaper card “Flesh Shield” while having at least one Shambling Skeleton, no longer results in a crash.
Untoggling Crude Spear no longer results in an error.
An error no longer occurs when entering the second room of Quest 10 “Crystal Enclosure.
Opening doors with the Blinkblade perk Headstart and applying muddle with the Snowflake perk Blinding Flurries no longer softlocks and causes the game to lag in Quest 73 “Floatsam”.
No error occurs when destroying the last Ice Pedestal in Quest 19 “Skyhall”.
In Quest 14 “Jagged Shoals” using the Meteor card “Calamity” top action no longer results in a softlock.
In Quest 72 “Giant Block of Ice” a softlock no longer occurs when the Player uses the top ability of the Snowflake card “Lifting Gust” to push the Ice Block.
The bottom action of the Drill card “Unstable core” no longer softlocks the game when the Drill performs an attack while mindcontrolled.
A Softlock no longer appears when the Snowflake uses the top ability of “Whipping Gale” with a +1 range buff from Well-Strung Bow.
Minor Fixes
Using “Plague Flask” now lets you rotate the hexes of its aoe attack.
Obstacles can now be placed on hexes that were previously occupied by doors in Quest 114 “Work Freeze”.
Exhaustion with the Drill card “Unstable Core” can now be prevented with the perk “Emergency Reboot”.
Emergency reboot no longer grants stun for two turns.
The Drill card “Unstable core” bottom action can now be performed while under the effect of the top action of “Bronze Plating”.
In Quest 84 “Here There Be Oozes” spawned oozes can now act on the turn they are spawned in.
Relocating traps that are not placed by the Trap character, no longer changes their value.
You can no longer force Eels out of the water.
The Trap card “Path of Pain” no longer skips retaliate damage to the trapper if the enemy enters a trap within retaliate damage.
In Quest 60 “Uniting The Crown” Fracture of the Deep now correctly summons a summon when using his Special 1.
The Trap card “Mother of all Traps” bottom action no longer ends the movement after the first trap sprung.
Аdded additional valid properties to change for condition abilities and some other niche abilities
Ember energy source can no longer add +1 on self heal abilities.
Teleport can now be used on the hex the character is currently standing at.
The Bannerspear card “Hail of Spears” now correctly adds +1 Targets for every banner summon adjacent to the Bannerspear.
In Quest 39 “Corrupted Camp” the hex in which an allied Algox is eliminated and turns into a Frozen Corpse is no longer unenterable.
Fixed an issue with the text when using the special effect of the Drifter card “Fortitude” top action.
Long Rest no longer fails the Tidal Swell Mastery of the Coral.
Health bars can no longer disappear after using undo.
The Astral card “Imbue with Life” top action summon now disappears when the card is discarded.
The Coral card “Undertow” top action can no longer be used on bosses.
Тhe Кelp was incorrectly getting trophies from enemies that he didn't kill if they died while having a wound token, even if the wound token wasn't the thing that killed them.
Moving Floatsam in Quest 73 “Floatsam” is no longer counted as difficult movement and its movement can now be toggled and untoggled while moving.
The battle goal: Promoter was incorrectly being completed by abilities that didn't target enough targets.
Additional perk points are now awarded at Town prosperity level 2.
In Quest 84 “Here There Be Oozes” if more than one Ooze tries to heal the Elder Ooze, they get absorbed.
The Shackles card “Line of Transference” now lets you add a negative condition to the attack depending of its range, even when being upgraded by an enhancer.
In Quest 16 “Derelict Elevator” characters with teleport can no longer teleport outside the main elevator room.
In Quest 54 “Among the Wreckage”, the damage done to a character when killing a coral is now correctly calculated for a party of 2.
The player can now buy back previously sold unique items without the need of a built Trading Post.
In Quest 17 “Haunted Vault” closing a door on a tile with hazardous terrain now correctly closes the door and does not turn it into a wall.
The top action bonus of the Blinkblade card “Rushed to the end” is no longer canceled when using Spyglass.
Boots of Greed now activate only for the Hero wearing them.
In Quest 10 “Crystal Enclosure” the Ice crystal object with health no longer blocks line of sight for hero abilities.
Bonus damage from cards now adds to the attack when using Crude Spear, Long Spear or Battle Axe.
The Drill card “Unstable Core” now cannot be recovered with the perk Emergency Reboot.
When using the Tome of conflict, now the first modifier drawn is always rolling.
Тhe wealth favor no longer adds insanely inflated values, and only applies to loot bags that gave gold.
Mind controlled enemies by the Snowflake card “Tornado” now do not count as allies for the purpose of perks.
You can now select “Flesh Shield” or “Bone Horde” damage negation after using Warden’s Robe.
Hovering a flip item no longer causes the description to overlap with other elements of the tooltip.
Sustained momentum charges are no longer used when moving the Bathysphere in Quest 49 “Beneath Sea and Stone”.
The reward window now specifies how many perk marks each hero has gained.
The Meteor attack modifier now correctly lets you create hazardous terrain.
In Quest 112 “Raised By Wolves” the door VFX now correctly disappears when the door is opened.
Elements consumed by Fracture of the Deep are now correctly being shown in the battle log in Quest 60 “Uniting the Crown”.
The player is now being informed that while moving the sarcophagus it can be rotated by pressing R in Quest 95 “To Bury the Dead”.
Studded leather will only prompt a player when they are the current attack target.
The Prism summon Leaper now correctly moves towards its summoner when no enemies are present.
The Coral perk Resilient Shell now correctly costs 1 perk points.
When using Horn of Command with the Combustible challenge active, only heroes are damaged by the effect.
The Kelp card “Death Spiral” now correctly gets discarded even when attacking with Bane.
The player is able to choose the number of targets selected for the bottom action of the Kelp card “Crushing Darkness”.
Using a pet ability should execute the ability by initiative order.
In Quest 82 “Expedition North” searching the snow Piles allows move abilities to correctly resume and still perform any sub abilities.
Fixed the description of the bottom action of the Fist card "Gift of the Mountain”.
You no longer need to unselect Sword of Mastery to switch targets in multitarget attacks.
Deathwalker can no longer bypass the requirement of movement ending on a shadow with “Shadow Step” by opening doors.
The Prism card “Disassemble” bottom action cannot be used on Spinning Blades.
Characters are no longer stuck in a walking animation when opening doors while moving to a designated hex.
Proper information is added to the garden building, explaining its mechanic.
The Prism card “Reconstructive Aid” now has a complete description in the info panel.
Earth infusion now only pops up at the self-healing phase when using the Fist card “Shattering Blow”.
The bottom action of the Boneshaper card “Putrid Cloud” now has a complete description in the info panel.
The Blinkblade now correctly receives two time tokens if they were received during an action.
In Quest 38 “The Way Forward” the impair condition is now correctly applied to characters who are teleported to the spirit realm.
In Quest 84 “Here There Be Oozes” out of place healthbars no longer appear after the absorption of the second Ooze.
Upgraded the iconography of the enhancer.
Source
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