FrostBound
Steam News 30 November 20255mo ago

FrostBound v1.0.4 - Patch-Note

Greetings my Lord: News from the front lines! We've made the following adjustments and optimizations: Bug Fixes Fixed an issue where the “Imprison” ability lacked associated entries. Resolved a bug affecting card-based…

Update log

Full FrostBound update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Greetings my Lord:

Extracted changes

4 fixes2 additions5 changes1 removal
  • Fixes
  • UI and audio
  • Events
  • Gameplay
  • Balance
fixedBug FixesFixed an issue where the “Imprison” ability lacked associated entries.
fixedBug FixesResolved a bug affecting card-based cooperative combat.
fixedBug FixesAddressed an issue where the advancement icon disappeared after flipping the advancement card in the hero selection interface.
fixedBug FixesFixed an issue where Soul Freeze could repeatedly freeze cards during hidden boss battles.
changedSystem OptimisationReturning to the homepage during the event will take you back to the state at the beginning of the event.
addedEntry EffectsIgnite: Ignite now grants +2 Burn per equipped Armament.
Sanctuary of Healing's healing trigger frequency:2 to 1After an ally card takes damage: Number of ranged attacks performed by self:2 to 3

News from the front lines!

We've made the following adjustments and optimizations:

Bug Fixes

  • Fixed an issue where the “Imprison” ability lacked associated entries.

  • Resolved a bug affecting card-based cooperative combat.

  • Addressed an issue where the advancement icon disappeared after flipping the advancement card in the hero selection interface.

  • Attempted to rectify a bug causing events to vanish following forced application exits.

  • Fixed an issue where Soul Freeze could repeatedly freeze cards during hidden boss battles.

System Optimisation

  • Returning to the homepage during the event will take you back to the state at the beginning of the event.

Balance Adjustments

Entry Effects

Ignite: Ignite now grants +2 Burn per equipped Armament.

Heroes

Fate:

At the start of combat, select one ranged card to add to your hand and gain one Destiny.

Destiny: 1C, Return. Grants target Double Attack and reduces its Defence by 20.

Gilgamesh:

Gilgamesh will no longer consume return cards.

Cards

Pharaean Crystal+

Supply Requirement: 3->2

Startrail Magus/Startrail Magus+

HP: 12/16 ->6/6

Astanor

Base Attack: 4->8 Life Cost per Attack: 3->2

Healing Court

Sanctuary of Healing's healing trigger frequency: 2->1

Clouded Firmament

After an ally card takes damage: Number of ranged attacks performed by self: 2->3

Supply Requirement: 1->3

Combat

Whispers of the Abyss:

Abyss Ear Attack -3, Hand of Madness Attack -3

Hand of Madness first-turn action changed to Magic: All monsters gain +4 Ranged Attack

We are incredibly grateful for your support and feedback!

Enjoy the game!

Lyra Studio

Join the Community for Updates & Behind-the-Scenes Content

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https://discord.gg/RrU7ZXxSPX

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Source

Steam News / 30 November 2025

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