Full notes
Full Frontline Zed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
Frontline Zed changes
This patch includes some minor balance tweaks:
Reduced the number of heavy and aggro zombies that spawn on Parking map
Reduced the overall number of zombies which spawn on Parking map
Dynamic Difficulty spawns in Zombies more slowly after a player death
Increased Survivor weapon accuracy
As always please let us know via Discord or the Steam Discussion Forum if you have any feedback or need assistance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
