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Steam News12 January 20206y ago

Update 1.21 - Balance Tweaks

This patch includes some minor balance tweaks: Reduced the number of heavy and aggro zombies that spawn on Parking map Reduced the overall number of zombies which spawn on Parking map Dynamic Difficulty spawns in Zombie

Full notes

Full Frontline Zed update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Balance
  • Maps
changedThis patch includes some minor balance tweaks:
changedReduced the number of heavy and aggro zombies that spawn on Parking map
changedReduced the overall number of zombies which spawn on Parking map
changedIncreased Survivor weapon accuracy

Frontline Zed changes

changedThis patch includes some minor balance tweaks:
changedReduced the number of heavy and aggro zombies that spawn on Parking map
changedReduced the overall number of zombies which spawn on Parking map
changedIncreased Survivor weapon accuracy

This patch includes some minor balance tweaks:

  • Reduced the number of heavy and aggro zombies that spawn on Parking map

  • Reduced the overall number of zombies which spawn on Parking map

  • Dynamic Difficulty spawns in Zombies more slowly after a player death

  • Increased Survivor weapon accuracy

As always please let us know via Discord or the Steam Discussion Forum if you have any feedback or need assistance.

Source

Steam News / 12 January 2020

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