Full notes
Full Frontline Zed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Frontline Zed changes
Update 1.12 is now live, with the following changes:
Balance:
Reduced the difficulty of the beginning Forest level
- Easy mode is now easierZombie health reduced from 80% to 75%
- Hard mode is now easierZombie health reduced from 125% to 110%
Luger capacity reduced from 8 to 7
Tweaks:
If a reload animation has played for 2 seconds or longer, the reload will be completed even if the animation did not fully play out (eg. when switching weapon or throwing a grenade).
Can view the controls from the ingame ESC menu
Separated Audio and Gameplay tabs in the Options menu
Update 1.2 development is proceeding well, and will be released later this month.
As always, if you experience any bugs, need technical help, or have any feedback, please contact us on our Steam Discussion Forum, or Discord.
Edit: we've pushed a small hotfix to fix the loading bug when joining coop. Please restart your Steam client and update the game if you still face this problem.
Source
Changelog.gg summarizes and formats this update. How we read updates.
