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Steam News23 May 20261mo ago

Patch - 2026.05.23

Added new town settlement type (new save) Reduced squad spawn count for large enemy FOBs (about 30%-50% of original), increased daily available GMI for small FOBs (new save) Enemies will try to avoid the player's kill z

Full notes

Full Frontline Logistics: Isarian Warfare update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes3 additions5 changes1 removal
  • Gameplay
  • Balance
  • Performance
  • Fixes
  • UI and audio
addedAdded new town settlement type (new save)
addedReduced squad spawn count for large enemy FOBs (about 30%-50% of original), increased daily available GMI for small FOBs (new save)
changedIncreased chance for enemies to spawn more advanced squads
changedReduced vehicle malfunction chance when firing
addedAdded generator to enemy FOB loot (as long as it wasn't destroyed by shelling)
changedExplosions will damage adjacent building exteriors (when blast radius is sufficient to affect adjacent plots)

Frontline Logistics: Isarian Warfare changes

addedAdded new town settlement type (new save)
addedReduced squad spawn count for large enemy FOBs (about 30%-50% of original), increased daily available GMI for small FOBs (new save)
changedIncreased chance for enemies to spawn more advanced squads
changedReduced vehicle malfunction chance when firing
addedAdded generator to enemy FOB loot (as long as it wasn't destroyed by shelling)

Added new town settlement type (new save)

Reduced squad spawn count for large enemy FOBs (about 30%-50% of original), increased daily available GMI for small FOBs (new save)

Enemies will try to avoid the player's kill zone during their next attack

Increased chance for enemies to spawn more advanced squads

Reduced vehicle malfunction chance when firing

Added generator to enemy FOB loot (as long as it wasn't destroyed by shelling)

Squad level will affect recovery speed when suppressed

Explosions will damage adjacent building exteriors (when blast radius is sufficient to affect adjacent plots)

Optimized shadow appearance effects

Optimized GPU rendering performance

Fixed issue where parking spots would not display on selected plots under certain conditions

Fixed error when no parking spot was found after repairing a vehicle

Fixed incorrect rain drop effects

Fixed issue where duplicate soldier names could appear (existing duplicates cannot be fixed)

Fixed issue where squads could still move while suppressed

Fixed error where squads would show untrained weapon warnings after each load

Fixed collision issues with certain trees

Fixed issue where squads would not attack discovered enemies in some cases

Fixed issue where enemies could be duplicated after loading in certain situations

Fixed incorrect UI fonts for some interfaces

Fixed abnormally generated enemy defensive positions

Fixed issue where first aid point UI would not display available supplies

Removed some useless data from save files

Source

Steam News / 23 May 2026

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