HomeGamesUpdatesPricingMethodology
Steam News12 March 20251y ago

Patch Notes – Frontline Fury: Trenches, Mud & Blood – Demo Update v0.1.2

General Fixes & Improvements: Melee Animations: Fixed an issue where melee enemies would run toward the player with their hands still down.

In this update4

Full notes

Full Frontline Fury - Trenches, Mud & Blood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions9 changes0 removals
  • Fixes
  • Maps
  • UI and audio
  • Gameplay
fixedGeneral Fixes & Improvements:Melee Animations: Fixed an issue where melee enemies would run toward the player with their hands still down.
addedGeneral Fixes & Improvements:Physics Assets: Added physics materials to map assets for more realistic footsteps and bullet impact effects.
addedGeneral Fixes & Improvements:Footsteps Sounds: Introduced new footstep sound effects for mud, metal, wood, gravel, and dirt surfaces.
changedGameplay Adjustments:Melee Attacks: Adjusted to have a wider area of effect for better combat consistency.
addedGameplay Adjustments:Loot Boxes: Reworked the opening sequence and added a new open sound effect for better feedback.
addedGameplay Adjustments:Rolling: Added a dedicated rolling sound effect for improved immersion.

Frontline Fury - Trenches, Mud & Blood changes

fixedMelee Animations: Fixed an issue where melee enemies would run toward the player with their hands still down.
addedPhysics Assets: Added physics materials to map assets for more realistic footsteps and bullet impact effects.
addedFootsteps Sounds: Introduced new footstep sound effects for mud, metal, wood, gravel, and dirt surfaces.
changedMelee Attacks: Adjusted to have a wider area of effect for better combat consistency.
addedLoot Boxes: Reworked the opening sequence and added a new open sound effect for better feedback.

General Fixes & Improvements:

  • Melee AnimationsFixed an issue where melee enemies would run toward the player with their hands still down.
  • Physics AssetsAdded physics materials to map assets for more realistic footsteps and bullet impact effects.
  • Footsteps SoundsIntroduced new footstep sound effects for mud, metal, wood, gravel, and dirt surfaces.

Gameplay Adjustments:

  • Melee AttacksAdjusted to have a wider area of effect for better combat consistency.
  • Loot BoxesReworked the opening sequence and added a new open sound effect for better feedback.
  • RollingAdded a dedicated rolling sound effect for improved immersion.

UI & Weapon System Updates:

Weapon Menu:

  • Now features a comparison system that highlights differences in damage, fire rate, deflection, and magazine size when hovering over weapons compared to the currently equipped one.

  • Added a magazine size indicator in weapon details.

  • Expanded weapon information for better clarity.

Audio & Visual Enhancements:

  • ConsolesUpdated with a new mesh, information indicator, and use sound effect for better interaction.
  • Enemy Death SequenceChanged from dissolving effect to a fast scale-down effect for improved visual impact.
  • Sound SettingsReduced ambient and music volume by 50% for better balance.

We’re constantly working to improve Frontline Fury: Trenches, Mud & Blood and would love to hear your thoughts! Join our Discord community to share feedback, report bugs, and connect with fellow soldiers:

🔗 Join our Discord

Your input helps shape the battlefield—see you on the front lines!

Source

Steam News / 12 March 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.