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Steam News28 October 20258mo ago

Demo Update - v0.03.019

Changelog Features - New camera move speed and panning setting - Keepos can now sometimes drop titanium - Added falling leaves VFX to trees Improvements - Juggernaut suit move speed increased (1.5 => 1.

Full notes

Full Frontier Control : Invasion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • Balance
  • Performance
addedFeatures - New camera move speed and panning setting - Keepos can now sometimes drop titanium - Added falling leaves VFX to trees
addedImprovements - Juggernaut suit move speed increased (1.5 => 1.75) - Improved crash site explosion VFX - Reduced medusas attack range (2 => 1.3) - Increased health generation delay for under construction structures (0.5 => 2) - Improved selection and interaction detection for all interactables - Improved crash sites prop cleaning upon generation - Delayed units firing rate when garrisoned to prevent shooting sounds from playing all at once - Increased crash sites experience drop (1200 => 2000) - Reduced siren sound loudness - Dead enemies and structures now have a grey tint to improve clarity - Improved drop pods explosion VFX - Added resource name to resource info panels - Added some UI gizmos to show the player where he's panning the camera from - Improved dropships thrusters VFX - Reworked sirens shader
fixedFixes - Fixed crash sites not having a selection icon - Fixed medusas ragdolls missing some model parts - Fixed suit passive skills french localization missing - Fixed medusa wave counter being incorrect upon destroying drop pods

Frontier Control : Invasion changes

addedFeatures - New camera move speed and panning setting - Keepos can now sometimes drop titanium - Added falling leaves VFX to trees
addedImprovements - Juggernaut suit move speed increased (1.5 => 1.75) - Improved crash site explosion VFX - Reduced medusas attack range (2 => 1.3) - Increased health generation delay for under construction structures (0.5 => 2) - Improved selection and interaction detection for all interactables - Improved crash sites prop cleaning upon generation - Delayed units firing rate when garrisoned to prevent shooting sounds from playing all at once - Increased crash sites experience drop (1200 => 2000) - Reduced siren sound loudness - Dead enemies and structures now have a grey tint to improve clarity - Improved drop pods explosion VFX - Added resource name to resource info panels - Added some UI gizmos to show the player where he's panning the camera from - Improved dropships thrusters VFX - Reworked sirens shader
fixedFixes - Fixed crash sites not having a selection icon - Fixed medusas ragdolls missing some model parts - Fixed suit passive skills french localization missing - Fixed medusa wave counter being incorrect upon destroying drop pods

Changelog

Features - New camera move speed and panning setting - Keepos can now sometimes drop titanium - Added falling leaves VFX to trees

Improvements - Juggernaut suit move speed increased (1.5 => 1.75) - Improved crash site explosion VFX - Reduced medusas attack range (2 => 1.3) - Increased health generation delay for under construction structures (0.5 => 2) - Improved selection and interaction detection for all interactables - Improved crash sites prop cleaning upon generation - Delayed units firing rate when garrisoned to prevent shooting sounds from playing all at once - Increased crash sites experience drop (1200 => 2000) - Reduced siren sound loudness - Dead enemies and structures now have a grey tint to improve clarity - Improved drop pods explosion VFX - Added resource name to resource info panels - Added some UI gizmos to show the player where he's panning the camera from - Improved dropships thrusters VFX - Reworked sirens shader

Fixes - Fixed crash sites not having a selection icon - Fixed medusas ragdolls missing some model parts - Fixed suit passive skills french localization missing - Fixed medusa wave counter being incorrect upon destroying drop pods

Source

Steam News / 28 October 2025

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