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Steam News23 May 20261mo ago

Construction Update - v0.06.077

Changelog Features - Drag building system - New SFX for the Splitting Rounds passive skill Improvements - Planet name and map type are now displayed in the loading screen - Canon Lvl 1 and Lvl 2 damages increased (10 =>

Full notes

Full Frontier Control : Invasion update

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What changed

1 fix2 additions0 changes0 removals
  • Balance
  • Performance
  • Fixes
addedFeatures - Drag building system - New SFX for the Splitting Rounds passive skill
addedImprovements - Planet name and map type are now displayed in the loading screen - Canon Lvl 1 and Lvl 2 damages increased (10 => 20 ; 20 => 30) - Canon Lvl 3 damages decreased (50 => 45) - Flamethrower Lvl 3 damages increased (4 => 5) - VFX optimization - Pathfinding system optimization - Drumkrab AoE attack cooldown reduced (30 => 20) - Units with the Core Expand passive skill now have a larger health bar - Added navigation between selected structures using Tab for production macro - Tactical pause time multiplier increased (4 => 5)
fixedFixes - Fixed Gatlars stopping in the middle of the way in attack mode - Fixed dropships being visible in the fog of war

Frontier Control : Invasion changes

addedFeatures - Drag building system - New SFX for the Splitting Rounds passive skill
addedImprovements - Planet name and map type are now displayed in the loading screen - Canon Lvl 1 and Lvl 2 damages increased (10 => 20 ; 20 => 30) - Canon Lvl 3 damages decreased (50 => 45) - Flamethrower Lvl 3 damages increased (4 => 5) - VFX optimization - Pathfinding system optimization - Drumkrab AoE attack cooldown reduced (30 => 20) - Units with the Core Expand passive skill now have a larger health bar - Added navigation between selected structures using Tab for production macro - Tactical pause time multiplier increased (4 => 5)
fixedFixes - Fixed Gatlars stopping in the middle of the way in attack mode - Fixed dropships being visible in the fog of war

Changelog

Features - Drag building system - New SFX for the Splitting Rounds passive skill

Improvements - Planet name and map type are now displayed in the loading screen - Canon Lvl 1 and Lvl 2 damages increased (10 => 20 ; 20 => 30) - Canon Lvl 3 damages decreased (50 => 45) - Flamethrower Lvl 3 damages increased (4 => 5) - VFX optimization - Pathfinding system optimization - Drumkrab AoE attack cooldown reduced (30 => 20) - Units with the Core Expand passive skill now have a larger health bar - Added navigation between selected structures using Tab for production macro - Tactical pause time multiplier increased (4 => 5)

Fixes - Fixed Gatlars stopping in the middle of the way in attack mode - Fixed dropships being visible in the fog of war

Source

Steam News / 23 May 2026

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