Full notes
Full From Orbit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
This update fixes several gameplay issues, adds some new effects, and improves controller support.
Gameplay - enemy spawners should no longer end up directly beside the ship - crew size is limited to 4, additional escape pods cannot be opened - the dedicated evacuate / launch buttons have been removed from the HUD (they are on the action bar when the ship is selected)
Visuals - ship catches fire when heavily damaged - ship explodes instead of just disappearing - restored some missing post processing effects
Controller Support - controller binding glyphs added throughout the UI - key binding display updated throughout UI - controller reticle is hidden while action bar is active or placing a construct - help tip for currently selected action is displayed when using the action bar with a controller - active button is no longer deselected when clicking in empty space in the UI
Source
Changelog.gg summarizes and formats this update. How we read updates.
