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Steam News5 April 20242y ago

Change Notes for v1.1.5

Fixes: Respawning in a checkpoint after dying will temporary "save" the gems you collected, but not count towards the save file. This has since been fixed.

Full notes

Full Froggo's Adventure: Verdant Venture update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes1 removal
  • Fixes
  • Balance
  • Gameplay
fixedRespawning in a checkpoint after dying will temporary "save" the gems you collected, but not count towards the save file. This has since been fixed.
fixedTrying to counter a Grabble-Jaw with a kick can cause damage back to the player sometimes, which has been fixed.
changedHitting Jim with an acorn or an apple will make it go in a random direction. This has been changed to match how physics should work.
addedEnemies can respawn in an "un-grabbable" state if the player manages to hit one off screen. (New to v1.1.4)
changedFull screen shortcut has been changed to F11 instead of just Backspace.
removedRemoved OpenGL implementation since it's not needed for Steam Overlay.

Froggo's Adventure: Verdant Venture changes

fixedRespawning in a checkpoint after dying will temporary "save" the gems you collected, but not count towards the save file. This has since been fixed.
fixedTrying to counter a Grabble-Jaw with a kick can cause damage back to the player sometimes, which has been fixed.
changedHitting Jim with an acorn or an apple will make it go in a random direction. This has been changed to match how physics should work.
addedEnemies can respawn in an "un-grabbable" state if the player manages to hit one off screen. (New to v1.1.4)
changedFull screen shortcut has been changed to F11 instead of just Backspace.

Fixes:

  • Respawning in a checkpoint after dying will temporary "save" the gems you collected, but not count towards the save file. This has since been fixed.

  • The total amount of gems missing / collected in a level is incorrectly displayed in the overworld.

  • Trying to counter a Grabble-Jaw with a kick can cause damage back to the player sometimes, which has been fixed.

  • Hitting Jim with an acorn or an apple will make it go in a random direction. This has been changed to match how physics should work.

  • Enemies can respawn in an "un-grabbable" state if the player manages to hit one off screen. (New to v1.1.4)

Changes:

  • Full screen shortcut has been changed to F11 instead of just Backspace.

  • Removed OpenGL implementation since it's not needed for Steam Overlay.

Source

Steam News / 5 April 2024

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