Full notes
Full Froggo's Adventure: Verdant Venture update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Froggo's Adventure: Verdant Venture changes
Fixes
Enemies can still be caught by the tongue after getting knocked out.
The horizontal speed of the player was capped whenever a directional button was pressed, which is unintended behavior. The speed cap is now removed. (You can do what you want with that information.)
Kicking an enemy underwater sends the player upward, which isn't intended. Now only horizontal speed is applied.
When being grabbed by a hand, the sound effect for it didn't play.
Changes
Most controllers will now default to using a hat / D-pad instead of the joystick for the directional input. (Though both of them work by default)
Graphic for the D-pad on Switch Pro Controller is changed so the whole D-pad is present.
Swinging into the wall / ceiling while being grabbed by a hand will result in the player falling. Now the hand will just promptly bounce away from the wall instead.
I took Jim's shell.
Minor tweak to the tileset of the first level.
Source
Changelog.gg summarizes and formats this update. How we read updates.
