In this update6
Full notes
Full Frog Up! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Store
- Maps
Frog Up! changes
You gave us feedback, and we listened! ːsteamthumbsupː
Enjoy these sweet bug fixes and QoL updates in our very first update!
-- PATCH NOTES / CHANGELOG --
New to "Frog Up!" v0.7_alpha_6:
Mechanics
Frogs now spawn from the pond and move outwards in the "Lily Pond" habitat, instead of on the edges moving inwards.
Design & Polish
The day-night cycle now has a less obtrusive nighttime, so that it is less dark and only between the hours of 10 PM to 2 AM.
Assets & Optimization
The pause menu now features buttons for "Items" and "Map", to open the inventory (in the "Lily Pond" habitat) and the world map, respectively.
Bug Fixes & Other Issues
Frogbucks should now sync properly in Patches' "AnuraTek" shop habitat.
Items in Patches' shop have had their prices reduced by up to 90% to speed up gameplay.
Miscellaneous code & text changes.
Coming soon, in v0.8_beta and beyond...
More FROG SIZES to reflect the different stages of growth of adult frogs... and maybe even tadpoles, too? ;)
Fresh QUEST LINES from the Frog Wizard, granting more varied & powerful boons -- *as well as* hexes!
New simple MUSIC TRACKS for many of the current habitats, to keep the good tunes rollin' on!
Source
Changelog.gg summarizes and formats this update. How we read updates.
