Full notes
Full Fries Drive update
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Repeated intro
Hey everyone! 👋 I’ve been actively reading your comments during Steam Next Fest, and this update focuses on changes you’ll actually feel while playing smoother flow, clearer guidance, and fewer frustrating UI moments. Thanks a lot for all the feedback ❤️
What changed
- UI and audio
- Fixes
- Performance
- Gameplay
✅ Patch Notes
Tutorial & Goal HUD can now be toggled with TAB (with a smooth animation).
When the Tutorial Guide is open, the game now properly pauses in the background, making it safer to read.
ESC behavior improved: it now closes the currently open UI first, and only then opens the menu fewer accidental interruptions.
Fixed ESC back/exit flow in Car Customization and Color selection menus.
Mouse settings updated:
FPS sensitivity and Cursor sensitivity are now separated
Max speeds increased
Cursor drift issue fixed
Added an outline helper for the trash cleaning step in the tutorial.
WorldFollow / Tutorial pointer now gives more stable & accurate direction for far-away targets.
When entering the fryer burning stage, an extra smoke + sound warning now triggers again for clearer feedback.
Potato slice physics/placement improved: more natural spread, less jitter, fewer out-of-area moments.
If you had a rough experience, detailed feedback helps me fix things faster (where it happened + what you expected). Thanks again for playing and sharing your thoughts!
— Berkay, Polgi Games
Source
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