Full notes
Full Freeland update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Server
Freeland changes
# Freeland Update – Quest Masters, Fantasticana Expansion & Stability Improvements
Greetings Adventurers!
This update introduces one of the most exciting community-driven systems we've added so far: **Quest Masters**.
## Quest Master Testing
Quest Masters are players who can create their own quests and spawn enemies across the planets of Freeland with the help of AI tools.
Even more exciting, whenever another player completes a Quest Master's quest, the creator will also earn experience points. This creates a new way for players to contribute content to the world while being rewarded for creating fun adventures for others.
Special thanks to **Vares** for the original idea, as well as the many community members who helped refine and improve the concept.
## Fantasticana Carnaval Expansion
Fantasticana continues to grow!
This update adds new areas and attractions to the Carnaval, along with additional enemies that can be used by Quest Masters when creating their adventures.
Huge thanks to **TheSeriousOne** for the fantastic concepts and models that helped bring these new additions to life.
## Fixes & Improvements
Fixed Sword Spells * Improved server stability * Various smaller fixes and improvements throughout the game
## Looking Ahead
We're continuing to expand player-created content systems, AI-assisted quest creation, and community-driven adventures. The Quest Master system is an important step toward making Freeland a world where players don't just experience content—they help create it.
Thank you for helping us build Freeland!
– The Freeland Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
