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Steam News1 May 20215y ago

I'm Back. Again.

Hello everyone, It’s been a long time. Far too long. I don’t like it at all. But unfortunately it has been necessary to take a massive hiatus from working on the game, again, in order to deal with what are ultimately my

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Full FreeHolder update

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Repeated intro

Hello everyone,

What changed

0 fixes2 additions1 change0 removals
  • Balance
  • Gameplay
addedIt’s been a long time. Far too long. I don’t like it at all. But unfortunately it has been necessary to take a massive hiatus from working on the game, again, in order to deal with what are ultimately my primary responsibilities to my family and our general situation. I’m overjoyed to say that, despite all the current madness in the world that has sapped everyone’s mental if not physical health, my wife and I have welcomed a beautiful new baby girl into the world.
changedI’ve created a genuine framework for mid-game and I am currently working on it. It’s a lot of moving parts that cannot be slowly updated piecemeal. This framework has to be working together, even in the most meager way, for an update to be possible and worthwhile. So I can tell you for sure it is coming. But I cannot tell you when. I’d love to give you a concrete date but it’s impossible and I am not going to be making any empty promises. Once this next major update comes, a regular and predictable update schedule will be possible, and I will be able to make regular additions to the extant system. I’m tired of making little tweaks and bug fixes. There will be time enough for that later. FreeHolder needs a major push and it’s going to get it.
addedI am excited for the future of the game and your input on these new systems. I am truly sorry that this thing has taken so long, and I understand completely that your patience may be at an end. But all I can say is, out of respect for your investment of time and resources in my dream, I must do what it takes to reciprocate that, whatever the cost. Thank you for believing in FreeHolder.

It’s been a long time. Far too long. I don’t like it at all. But unfortunately it has been necessary to take a massive hiatus from working on the game, again, in order to deal with what are ultimately my primary responsibilities to my family and our general situation. I’m overjoyed to say that, despite all the current madness in the world that has sapped everyone’s mental if not physical health, my wife and I have welcomed a beautiful new baby girl into the world.

But this wonderful occurrence has brought with it a thousand additional things that needed to be dealt with, and many of them were down to me. We have had to move again because of our eternal problems with landlords but we have made a permanent move where we will not be hassled by these issues again. I am quite relieved and am looking forward to a future of peace and consolidating my slowly increasing free time into finally pushing this long-languishing project to its final completion.

To be clear: I am not interested in slapping a fresh coat of paint on FreeHolder and calling it done. I’m not interested in shoving a bunch of half-baked ideas into the game and calling it innovative. We have all waited too long and put too much faith into FreeHolder for it to be treated with anything than the utmost respect and diligence at this point. It’s going to be done right or it’s not going to be done at all. In other words, it’s going to be done right, whatever it takes and however long it takes. “Done for the sake of being done” is not something I care about when it comes to this project.

I’ve created a genuine framework for mid-game and I am currently working on it. It’s a lot of moving parts that cannot be slowly updated piecemeal. This framework has to be working together, even in the most meager way, for an update to be possible and worthwhile. So I can tell you for sure it is coming. But I cannot tell you when. I’d love to give you a concrete date but it’s impossible and I am not going to be making any empty promises. Once this next major update comes, a regular and predictable update schedule will be possible, and I will be able to make regular additions to the extant system. I’m tired of making little tweaks and bug fixes. There will be time enough for that later. FreeHolder needs a major push and it’s going to get it.

I am excited for the future of the game and your input on these new systems. I am truly sorry that this thing has taken so long, and I understand completely that your patience may be at an end. But all I can say is, out of respect for your investment of time and resources in my dream, I must do what it takes to reciprocate that, whatever the cost. Thank you for believing in FreeHolder.

Chris

Source

Steam News / 1 May 2021

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