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Full FreeHolder update
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Hello everyone! Development has been experiencing further delays than I had expected. Good news which is also bad news. The good news is, my wife was reinstated at her teaching job since they got a grant or something to cover the shortfall during these, er, strange times. So that means I myself can keep working on the game without having to seek erstwhile employment, not that there is much at the moment.
The bad news is, since school will be remaining closed through the end of the year, she will be doing distance learning for her students....on the only computer in the house, which is mine, which I use to develop the game. This means unfettered access to my computer is now, er, fettered occasionally. We may be able to get another one at some point. Or not.
The bottom line is, I'm going to have to rearrange my work hours again, probably into the wee hours of the morning, like 4AM-7AM and that sort of thing, in order to get dev back up the speed it should be. My constant exhaustion has not been helpful in this regard. Nevertheless, we shall prevail!
Thank you for your patience and support. I hope you are well and not going too crazy or getting too desperate.
Chris
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