HomeGamesUpdatesPricingMethodology
Steam News12 February 20206y ago

FreeHolder Alpha 7 Hotfix 11

FreeHolder Alpha 7 Hotfix 11 2.12.2020 Mid-Week Update! Hi all! I've been cranking away at getting flax and linen implemented and have just been so excited to get it to you that I thought I would put it out today.

Full notes

Full FreeHolder update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes0 removals
  • Gameplay
  • Balance
fixedFreeHolder Alpha 7 Hotfix 11
fixedMid-Week Update! Hi all! I've been cranking away at getting flax and linen implemented and have just been so excited to get it to you that I thought I would put it out today. There are a large number of related balance changes, a few small farming tweaks, and a handful of bugs that have been removed as well, but I thought that I would dedicate this hotfix to introducing this new element. I'm getting back to fixing the battle glitches after this, but releasing all of that stuff in one giant blast would be too much text to read. Better to split it up. I might start calling this alpha 8 next time. 12 updates is probably enough to merit that, eh?
addedFlax and Linen I'm pleased to say that I have fully implemented growing flax and weaving linen in this new fix. It has a few idiosyncracies. First, flax cannot be eaten. That's not why you're growing it. You're growing it for those sweet, sweet flax threads. And because you are doing this, there are several things you must be aware of.
changedSecond, flax is traditionally "retted," which I guess is an olde tyme pronunciation of "rotted," where you simply lay out the cut flax in the field and let mother nature rot away the useless inner core of the plants, leaving the husks which can then be threshed all to hell to produce threads. This takes a month. So, the traditional 2-action cost of harvesting is actually split in the case of flax. You must first "cut flax," which costs a single action. Speedreaper DOES apply to this, so it will cost 0 instead of 1 if you have that skill or its upgrade. Then, you must wait a month. The water and growth displays will disappear on the flax, and the text "retting" will appear under it. Then next month and thereafter, the text will say "collect," and you may spend one action to collect the retted flax, after which you can sell it for...not that much, or spin it into linen at the Spinnery which of course you must build.
changedWhile the flax is retting, it obviously will not suffer from drought damage or lack of watering. Storms can still cause you to lose some of the flax, though. The fallow timer of the land will also replenish while the flax is just laying there, so if you need to collect it later for some reason you will not be holding back the soil from regenerating.

FreeHolder changes

fixedFreeHolder Alpha 7 Hotfix 11
fixedMid-Week Update! Hi all! I've been cranking away at getting flax and linen implemented and have just been so excited to get it to you that I thought I would put it out today. There are a large number of related balance changes, a few small farming tweaks, and a handful of bugs that have been removed as well, but I thought that I would dedicate this hotfix to introducing this new element. I'm getting back to fixing the battle glitches after this, but releasing all of that stuff in one giant blast would be too much text to read. Better to split it up. I might start calling this alpha 8 next time. 12 updates is probably enough to merit that, eh?
addedFlax and Linen I'm pleased to say that I have fully implemented growing flax and weaving linen in this new fix. It has a few idiosyncracies. First, flax cannot be eaten. That's not why you're growing it. You're growing it for those sweet, sweet flax threads. And because you are doing this, there are several things you must be aware of.
changedSecond, flax is traditionally "retted," which I guess is an olde tyme pronunciation of "rotted," where you simply lay out the cut flax in the field and let mother nature rot away the useless inner core of the plants, leaving the husks which can then be threshed all to hell to produce threads. This takes a month. So, the traditional 2-action cost of harvesting is actually split in the case of flax. You must first "cut flax," which costs a single action. Speedreaper DOES apply to this, so it will cost 0 instead of 1 if you have that skill or its upgrade. Then, you must wait a month. The water and growth displays will disappear on the flax, and the text "retting" will appear under it. Then next month and thereafter, the text will say "collect," and you may spend one action to collect the retted flax, after which you can sell it for...not that much, or spin it into linen at the Spinnery which of course you must build.
changedWhile the flax is retting, it obviously will not suffer from drought damage or lack of watering. Storms can still cause you to lose some of the flax, though. The fallow timer of the land will also replenish while the flax is just laying there, so if you need to collect it later for some reason you will not be holding back the soil from regenerating.

FreeHolder Alpha 7 Hotfix 11

2.12.2020

Mid-Week Update! Hi all! I've been cranking away at getting flax and linen implemented and have just been so excited to get it to you that I thought I would put it out today. There are a large number of related balance changes, a few small farming tweaks, and a handful of bugs that have been removed as well, but I thought that I would dedicate this hotfix to introducing this new element. I'm getting back to fixing the battle glitches after this, but releasing all of that stuff in one giant blast would be too much text to read. Better to split it up. I might start calling this alpha 8 next time. 12 updates is probably enough to merit that, eh?

Flax and Linen I'm pleased to say that I have fully implemented growing flax and weaving linen in this new fix. It has a few idiosyncracies. First, flax cannot be eaten. That's not why you're growing it. You're growing it for those sweet, sweet flax threads. And because you are doing this, there are several things you must be aware of.

First, you must NOT let the flax overgrow. Unlike food crops, the flax threads are at their best during a certain window and if they miss it you will receive LESS viable flax as a result. The "+" icon is instead a "-" when you overgrow to indicate this. Obviously, sometimes it's unavoidable, but know you will get less from your harvest when this happens.

Second, flax is traditionally "retted," which I guess is an olde tyme pronunciation of "rotted," where you simply lay out the cut flax in the field and let mother nature rot away the useless inner core of the plants, leaving the husks which can then be threshed all to hell to produce threads. This takes a month. So, the traditional 2-action cost of harvesting is actually split in the case of flax. You must first "cut flax," which costs a single action. Speedreaper DOES apply to this, so it will cost 0 instead of 1 if you have that skill or its upgrade. Then, you must wait a month. The water and growth displays will disappear on the flax, and the text "retting" will appear under it. Then next month and thereafter, the text will say "collect," and you may spend one action to collect the retted flax, after which you can sell it for...not that much, or spin it into linen at the Spinnery which of course you must build.

While the flax is retting, it obviously will not suffer from drought damage or lack of watering. Storms can still cause you to lose some of the flax, though. The fallow timer of the land will also replenish while the flax is just laying there, so if you need to collect it later for some reason you will not be holding back the soil from regenerating.

As for linen, it takes WAY more flax to create linen than wool to create cloth. Ratios are 2:1 as opposed to wool's, 1:1. There are many reasons for this, none of which are particularly important. And yes, for now anyway, wool cloth will simply be referred to as "cloth" as it has been whereas cloth from flax will be called "linen." Linen has a similar icon but the fabric looks coarsely textured. It's easy enough to tell apart. Sorry if this is confusing. They are both cloth, after all. I think "woolen cloth" lacks simplicity. But let me know.

As a

Source

Steam News / 12 February 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.