Full notes
Full Frayspace update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
- Performance
- Balance
New Features:
Last Man Standing deathmatch mode – you have only one life
Default velocities of ships, projectiles, etc., decreased to 80% for Chaos mode as the maps are smaller. It can be set to 80%, 90%, or 100% in the gameplay settings
Option to enable the use of buttons to toggle HUD on/off, change camera zoom, and switch time control on/off to make cool zoomed in slow motion videos without HUDs
Option to disable weapon kickback completely
Performance: Option to change the amount of particles
Changes:
Size of the fighter ships increased by 30%
The default weapon kickback forces decreased
The default weapon damage increased for all weapons and an option to tweak it from the gameplay settings
Active shield now stays on for a slightly shorter time and takes slightly more time to recharge
The healing speed (when on launch pad) increased
Maps in the game mode menu are now randomly initialized
Nuke and mine visibility improved by adding red flashing light
Slight decreased the default amount of force applied to ship when hit by projectile. This can be still modified from the gameplay settings.
Changed placing of several UI elements in the menus and in-game to work with different resolutions
Players are no longer able to toggle the ship specs on when the game starts counter is running
Prettier scoreboard UI
Bug fixes:
Mine now correctly explodes player away when they collide
Respawn counter (UI) is now shown for the right amount of time, independent of the time scale
Music player made independent of the time scale
Nuke doesn’t anymore bound off from active shield with high speed
Shooting cluster missiles doesn’t anymore throw you in the opposite direction excessively
Players can now pick up a power up while using the melter power up
Ships no longer get stuck on the launch pad when trying to rotate the ship before launching off
Resolution dropdown menu in the Graphics options now scrolls properly
Source
Changelog.gg summarizes and formats this update. How we read updates.
