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Steam News6 September 202510mo ago

Online Optimizations, CPU Improvements + Bug Fixes!

Online · Packets now continue to be sent during gameplay pauses to reduce the recovery time after packet loss. · Fixed bug that prevented replays containing desync diagnostic data from loading properly.

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Full Fraymakers update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedOnline · Packets now continue to be sent during gameplay pauses to reduce the recovery time after packet loss. · Fixed bug that prevented replays containing desync diagnostic data from loading properly. · Improved precision when checking frame synchronization between players. General Gameplay · Wall Jump - Adjusted leaveGroundType to NONE on wall_jump, preventing the animation from being prematurely cancelled in some instances. Structures · Fixed bug that caused you to sometimes inappropriately slip off of the edge of a stage and onto the ledge. · Fixed bug that could sometimes cause you to incorrectly land multiple times near a ledge. Playable Characters CommanderVideo · CPU - Now knows how to use the rainbow trail to access jump cancels. - Now aims neutral special in the enemy’s direction. - Now utilizes jump cancels out of successful side special hits. - Increased usage of up tilt. - No longer uses up special outside of recovery. Octodad · CPU - Now only uses up and down special offensively when an enemy is in range of the attack. Orcane · CPU - Now knows when to activate a puddle with up or down special if an enemy is near one. Ultra Fishbunjin 3000 · CPU - Now uses the side special followup attack. - Now knows how to jump cancel side special. - Now only uses neutral special when in range of an enemy. · Character Select Screen - Updated box selection graphic. · Jab - 📢 Increased volume of the special hit sound effect. The Watcher · Bug Fixes - Fixed error that may have been contributing to slowdown online while playing as her. Assists Fancy Pants Man · Pixel Art - White outline added. Custom Content API · Fixed null EntityHitCondition constants: NONE, CHARACTER, PROJECTILE, ITEM, and CUSTOM_GAME_OBJECT · Newly added CharacterAiActions constants that can be used to enable/disable specific moves · New CharacterAiScript methods: disableAction(), enableAction(), isActionEnabled() Fraymakers Api Types Plugin v0.5.0 https://github.com/Fraymakers/api-types-plugin/releases/tag/0.5.0

Fraymakers changes

fixedOnline · Packets now continue to be sent during gameplay pauses to reduce the recovery time after packet loss. · Fixed bug that prevented replays containing desync diagnostic data from loading properly. · Improved precision when checking frame synchronization between players. General Gameplay · Wall Jump - Adjusted leaveGroundType to NONE on wall_jump, preventing the animation from being prematurely cancelled in some instances. Structures · Fixed bug that caused you to sometimes inappropriately slip off of the edge of a stage and onto the ledge. · Fixed bug that could sometimes cause you to incorrectly land multiple times near a ledge. Playable Characters CommanderVideo · CPU - Now knows how to use the rainbow trail to access jump cancels. - Now aims neutral special in the enemy’s direction. - Now utilizes jump cancels out of successful side special hits. - Increased usage of up tilt. - No longer uses up special outside of recovery. Octodad · CPU - Now only uses up and down special offensively when an enemy is in range of the attack. Orcane · CPU - Now knows when to activate a puddle with up or down special if an enemy is near one. Ultra Fishbunjin 3000 · CPU - Now uses the side special followup attack. - Now knows how to jump cancel side special. - Now only uses neutral special when in range of an enemy. · Character Select Screen - Updated box selection graphic. · Jab - 📢 Increased volume of the special hit sound effect. The Watcher · Bug Fixes - Fixed error that may have been contributing to slowdown online while playing as her. Assists Fancy Pants Man · Pixel Art - White outline added. Custom Content API · Fixed null EntityHitCondition constants: NONE, CHARACTER, PROJECTILE, ITEM, and CUSTOM_GAME_OBJECT · Newly added CharacterAiActions constants that can be used to enable/disable specific moves · New CharacterAiScript methods: disableAction(), enableAction(), isActionEnabled() Fraymakers Api Types Plugin v0.5.0 https://github.com/Fraymakers/api-types-plugin/releases/tag/0.5.0

Online · Packets now continue to be sent during gameplay pauses to reduce the recovery time after packet loss. · Fixed bug that prevented replays containing desync diagnostic data from loading properly. · Improved precision when checking frame synchronization between players. General Gameplay · Wall Jump - Adjusted leaveGroundType to NONE on wall_jump, preventing the animation from being prematurely cancelled in some instances. Structures · Fixed bug that caused you to sometimes inappropriately slip off of the edge of a stage and onto the ledge. · Fixed bug that could sometimes cause you to incorrectly land multiple times near a ledge. Playable Characters CommanderVideo · CPU - Now knows how to use the rainbow trail to access jump cancels. - Now aims neutral special in the enemy’s direction. - Now utilizes jump cancels out of successful side special hits. - Increased usage of up tilt. - No longer uses up special outside of recovery. Octodad · CPU - Now only uses up and down special offensively when an enemy is in range of the attack. Orcane · CPU - Now knows when to activate a puddle with up or down special if an enemy is near one. Ultra Fishbunjin 3000 · CPU - Now uses the side special followup attack. - Now knows how to jump cancel side special. - Now only uses neutral special when in range of an enemy. · Character Select Screen - Updated box selection graphic. · Jab - 📢 Increased volume of the special hit sound effect. The Watcher · Bug Fixes - Fixed error that may have been contributing to slowdown online while playing as her. Assists Fancy Pants Man · Pixel Art - White outline added. Custom Content API · Fixed null EntityHitCondition constants: NONE, CHARACTER, PROJECTILE, ITEM, and CUSTOM_GAME_OBJECT · Newly added CharacterAiActions constants that can be used to enable/disable specific moves · New CharacterAiScript methods: disableAction(), enableAction(), isActionEnabled() Fraymakers Api Types Plugin v0.5.0 https://github.com/Fraymakers/api-types-plugin/releases/tag/0.5.0

Source

Steam News / 6 September 2025

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