Full notes
Full Fraymakers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
Gameplay
Bug Fixes · Fixed missing jump cancel events for aerials. This fixes CommanderVideo’s bug with not losing trail in air. · Fixed bug that caused characters to stay in their wavedash land animation when wavedashing off the stage out of ledge jump. · Fixed bug that caused forward strong to reset momentum.
Menus
Match Options · Bug Fix - 📢 No longer resets your options when reentering the menu. · Stage Switch - 📢 Fixed Super Gravitron’s missing name.
Playable Characters
Guy Spelunky · CPU - CPU inputs are now properly cleared after leaving up special rope. · Bug Fixes - Fixed crash caused by fuse audio pausing. - Down air’s autocancel now appropriately turns off. - Kickstarter gold costume now has gold sparkles. - Removed extra dust vfx from Forward Throw. · Down Special - Down special bombs can now be hit by assists that use normal hitbox-based attacks. - Fixed bug that caused the bomb’s fuse sound effect to continue to loop after the bomb was destroyed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
