What changed
0 fixes2 additions2 changes0 removals
addedThis update marks a major milestone for the remake. All core mechanics are now implemented, and from here the focus shifts to fine-tuning gameplay feel and developing the visual style to bring the game closer to its final vision. Additional mechanics may also be introduced as development continues.
addedNew multi-shot enemy type added
changedEnemy spawning rates have been adjusted
changedPlayer and enemy speeds have been increased for a faster and dynamic gameplay feel DG
Frame Machina - OcularZero changes
addedThis update marks a major milestone for the remake. All core mechanics are now implemented, and from here the focus shifts to fine-tuning gameplay feel and developing the visual style to bring the game closer to its final vision. Additional mechanics may also be introduced as development continues.
addedNew multi-shot enemy type added
changedEnemy spawning rates have been adjusted
changedPlayer and enemy speeds have been increased for a faster and dynamic gameplay feel DG
This update marks a major milestone for the remake. All core mechanics are now implemented, and from here the focus shifts to fine-tuning gameplay feel and developing the visual style to bring the game closer to its final vision. Additional mechanics may also be introduced as development continues.
Changes
New multi-shot enemy type added
Enemy spawning rates have been adjusted
Player and enemy speeds have been increased for a faster and dynamic gameplay feel
DG