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Latest Frame Machina - OcularZero updates
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- Frame Machina - OcularZero
v0.1.0 - Core Systems Complete - Visual Refinement & Fine-Tuning Begins
This update marks a major milestone for the remake. All core mechanics are now implemented, and from here the focus shifts to fine-tuning gameplay feel and developing the visual style to bring the game closer to its fin…
Announcement4 changesGameplay - Frame Machina - OcularZero
v0.0.5
Visual overhaul begun - Work has started on refining the game's overall visuals to bring it closer to the final product. Radar glow effect - A glow effect has been added to the game to give the screen a radar style aest…
Announcement2 changesFixGameplay - Frame Machina - OcularZero
v0.0.4
Enemy hit flash - Enemies now briefly flash when struck, providing clearer visual feedback during combat. UI updates and fixes - Various improvements and bug fixes have been applied to the UI across the game.
Announcement1 changeUI/audio - Frame Machina - OcularZero
v0.0.3
Main Menu UI Overhaul - Redesigned main menu buttons with hover on/off effects Localization Framework - Core localization code has been implemented Visual Refresh - Updated backgrounds for both the Main Menu and Game Ov…
Announcement2 changesUI/audioGameplay - Frame Machina - OcularZero
v0.0.2
Added the Kamikaze Drone, a new enemy type Added new sound effects throughout the game Added a Master Volume control in the settings
Announcement3 changesGameplayUI/audio - Frame Machina - OcularZero
v0.0.1
Version 0.0.1 marks the beginning of the full remake. This is the first foundational update as the game is being reimagined and rebuilt.
Announcement - Frame Machina - OcularZero
Update on the Future of the Game
Since completing development and releasing the game out of Early Access, my skills and experience as a developer have grown significantly. With that growth, I have realized that the core idea behind this game has far mo…
Announcement - Frame Machina - OcularZero
V1.0 Frame Machina OcularZero
Frame Machina Ocular Zero is out of early access
Announcement - Frame Machina - OcularZero
V0.8.5 - Final Visual Overhaul
This update finalizes the game’s visual identity, UI, and presentation. Added full-screen CRT filter for a retro display look Finalized all UI elements across menus, HUD, and gameplay Added screen shake effects for enha…
Announcement6 changesUI/audioGameplay - Frame Machina - OcularZero
v0.5.3
Visual design changes and adjustments
Announcement - Frame Machina - OcularZero
v0.5.0
Visual design changes
Announcement - Frame Machina - OcularZero
Version 0.4.4
Enemy balancing Visual design updates
Announcement - Frame Machina - OcularZero
Update - 0.3.9 - Frame Machina OcularZero
New enemy spawner Visual design changes
Announcement1 changeGameplay - Frame Machina - OcularZero
V0.3.8 Visual Design Update Begins
I'm starting a full visual update for Frame Machina OcularZero This update introduces a new background grid. More sprites, artwork, and graphical improvements will be gradually added in upcoming updates.
Announcement1 changeGameplay - Frame Machina - OcularZero
Update - Frame Machina OcularZero - 0.3.7
New enemy (Drone Spawner) Audio Settings (Adjust audio levels in settings)
Announcement2 changesGameplayUI/audio - Frame Machina - OcularZero
Update - Frame Machina OcularZero - 0.3.6
New shooting sounds. Rebalanced enemy stats (health & movement speed)
Announcement2 changesGameplayBalance






