Full notes
Full Fragrance Point update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
Fragrance Point changes
Due to a physics bottleneck, the brain drill caused the game to crash on some computers. I spread the events out and the performance now looks well-balanced on my end. If the issue persists, please let me know. Sorry for the inconvenience.
Also, In the same scene, I made one event optional because it is not marked on the map.
Thank you for your posts in the discussions. It's great to see people share their thoughts and it helps me catch issues quickly.
Source
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