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Steam News26 June 20269d ago

Summer '26 Update

Keep your stuff! After getting the bad ending, you can now continue from the start and keep your collectibles. You might also get a new ability that someone wanted to see in the game...

In this update4

Full notes

Full Fragrance Point update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
addedKeep your stuff!After getting the bad ending, you can now continue from the start and keep your collectibles . You might also get a new ability that someone wanted to see in the game...
addedMore lenient shootingIn the final quarter of the game, most destructable objects can now be hit by all projectiles. In hindsight, I found it annoying that the game was so specific about which weapon you use, and it seems like I was not the only one.
addedNew music triggering systemMusic loops are now being triggered differently. Some people had issues with the music stopping, which I have never been able to recreate - this new system prevents certain edge cases that might have been the cause. Let me know how this works for you!
changedSmall additionsOverall performance improvements
fixedSmall additionsFixed a bug that made the baby grow giant on one specific elevator
addedSmall additionsFor now, these changes only affect the PC version . I will update the mac version next time I get my hands on a MacBook. Hope you enjoy the new stuff, let me know if you run into any issues!

Fragrance Point changes

addedAfter getting the bad ending, you can now continue from the start and keep your collectibles . You might also get a new ability that someone wanted to see in the game...
addedIn the final quarter of the game, most destructable objects can now be hit by all projectiles. In hindsight, I found it annoying that the game was so specific about which weapon you use, and it seems like I was not the only one.
addedMusic loops are now being triggered differently. Some people had issues with the music stopping, which I have never been able to recreate - this new system prevents certain edge cases that might have been the cause. Let me know how this works for you!
changedOverall performance improvements
fixedFixed a bug that made the baby grow giant on one specific elevator

Keep your stuff!

After getting the bad ending, you can now continue from the start and keep your collectibles. You might also get a new ability that someone wanted to see in the game...

More lenient shooting

In the final quarter of the game, most destructable objects can now be hit by all projectiles. In hindsight, I found it annoying that the game was so specific about which weapon you use, and it seems like I was not the only one.

New music triggering system

Music loops are now being triggered differently. Some people had issues with the music stopping, which I have never been able to recreate - this new system prevents certain edge cases that might have been the cause. Let me know how this works for you!

Small additions

  • Overall performance improvements

  • Made some changes to the final robot fight to make it clearer what's going on

  • Gave a bit more guidance in the office gym and the brain drill

  • The game unlocks your cursor when the game is paused (finally!)

  • Fixed a bug that made the baby grow giant on one specific elevator

For now, these changes only affect the PC version. I will update the mac version next time I get my hands on a MacBook. Hope you enjoy the new stuff, let me know if you run into any issues!

Halber Ball

Source

Steam News / 26 June 2026

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