HomeGamesUpdatesPricingMethodology
Steam News30 August 202510mo ago

Blackrock v0.5.1.3 – Patch Notes

New Enemy: Golem Slow, tanky as hell, and only killable with rockets. Have fun blasting away! Story Level 2 – Progress Made a big step forward, but still far from finished.

Full notes

Full Fragmented Soul: Blackrock update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions1 change0 removals
  • Gameplay
  • Maps
  • Performance
  • Server
addedNew Enemy: Golem Slow, tanky as hell, and only killable with rockets. Have fun blasting away!
addedNew Blackrock Design Revamped look that hits harder – also applied to the battlefields.
fixedBugfixes Couldn’t exit story missions after dying → fixed. Couldn’t pause story missions after dying → fixed. Keycards in Mission 1 could be farmed infinitely (funny, but clearance 20 didn’t open anything 😅) → fixed. Crash in Story Mission 2 if all scientists died → fixed.
addedQuality of Life Added a small story disclaimer so you don’t get thrown back to the main menu too abruptly.
changedCommunity Discord server is in progress – should be ready in about a week. 😉

Fragmented Soul: Blackrock changes

addedNew Enemy: Golem Slow, tanky as hell, and only killable with rockets. Have fun blasting away!
addedNew Blackrock Design Revamped look that hits harder – also applied to the battlefields.
fixedBugfixes Couldn’t exit story missions after dying → fixed. Couldn’t pause story missions after dying → fixed. Keycards in Mission 1 could be farmed infinitely (funny, but clearance 20 didn’t open anything 😅) → fixed. Crash in Story Mission 2 if all scientists died → fixed.
addedQuality of Life Added a small story disclaimer so you don’t get thrown back to the main menu too abruptly.
changedCommunity Discord server is in progress – should be ready in about a week. 😉
  • New Enemy: Golem Slow, tanky as hell, and only killable with rockets. Have fun blasting away!

  • Story Level 2 – Progress Made a big step forward, but still far from finished. The level can’t be fully completed yet, but as always you get a transparent look into the development process. 👉 It’s an escort mission, but don’t worry: long escorts are boring – this one is short, but packed with nonstop explosions and chaos. 💥

  • New Blackrock Design Revamped look that hits harder – also applied to the battlefields.

  • Bugfixes

    • Couldn’t exit story missions after dying → fixed.

    • Couldn’t pause story missions after dying → fixed.

    • Keycards in Mission 1 could be farmed infinitely (funny, but clearance 20 didn’t open anything 😅) → fixed.

    • Crash in Story Mission 2 if all scientists died → fixed.

  • Quality of Life

    • Added a small story disclaimer so you don’t get thrown back to the main menu too abruptly.

  • Community

    • Discord server is in progress – should be ready in about a week. 😉

👉 See you in the next update!

Source

Steam News / 30 August 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.