In this update15
Full notes
Full Fragmental update
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What changed
- Maps
- Events
- Balance
- UI and audio
- Gameplay
Fragmental changes
- Deathmatchmode
Our 2nd Update to Fragmental has now gone live! It's been 4 weeks since our last Update, so we're currently a little behind our planned schedule, but I promise it will have been worth the wait! While Update 1 added new Weapons & Modifiers, this Update is a bit heavier in content, providing new Maps, Game Setup configuration options, and a new team based Game Mode.
New Game Mode – Team Deathmatch
2 v 2, (or 2 v 1 if you want a challenge!).
Friendly fire is most definitely on, so pick your shots carefully.
13 New Standard Maps
BOXED IN
One of the tightest Maps in the game. The combination of windows and doors mean Rounds never last long here.
SHOWDOWN
A high noon shootout, wait for the walls to drop and don’t get an itchy trigger finger.
PRISON ARCHITECT
Don’t be introverted here, run to the middle to fight!
SHOOTING GALLERY
Moving platform action where you can be fragged from any angle.
KNUCKLE DUSTERS
Curved walls everywhere mean you’re never safe from bouncing projectiles.
DEATH TRACK
A racetrack loop with deadly spectators ready to join the action at the press of a button…
BALL PIT
So. Many. Balls.
NAE DICE
Lots of movement on this Map, try bouncing shots off the outside ring for skill frags.
GRASSY KNOLL
This is all about deflecting shots off walls, or threading the needle down the centre.
WINDOW PAINS
Remember you can shoot through windows. There’s lots here to take advantage of.
STANDING STONES
It looks like Stonehenge? Really? Hadn’t noticed.
BATTLEFIELD
A large battlefield with irregular walls for unexpected ricochets and perfect aim long range shots.
DEATH VALLEY
Careful of the gaping chasm in the centre of this Map.
3 New Survival Maps
LAZER MAZE
This room hates you. The floor moves and the walls are deadly.
HEX-A-GONE
An evil Billiards inspired table with added laser death.
PARKOUR PUNCHING
Aerial jousting with 4 platforms and 1 Jump Pad.
Game Setup Configuration Options
Only Player 1 can change these, more options to come in future Updates. Frags required to win: 5 /10 / 15 / 20
This has been the most requested feature from all of our feedback so far. 20 frags can take a long time. Especially when playing 1 v 1.
Survival Maps: ON / OFF
These Maps currently appear every 10th round. This option gives Players the option to disable them, so they will only ever see standard Maps.
Modifiers: ON / OFF
The Modifiers are there to add extra variety to rounds, but for a more vanilla experience, this option allows them to be disabled and so not appear.
Deathwalls: ON / OFF
The purpose of the Deathwalls is to keep the game flowing, by making it impossible to hide for too long. The essence of Fragmental is fast paced, rapid fire rounds, not a tactical cover shooter! However
Source
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