Full notes
Full Fractured State update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Fixes
Fractured State changes
New Features and Enhancements
New Decal module in Map Editor
New indicators when micro'ing units into cover and firepoints
Win and Loss music tracks now play when a match ends
Maps now have preview images in the Lobby
Game settings can now be changed while a match is in progress (press Escape and select Options from the menu)
Ruhks now grunt when they perform a leap attack
Players can now select a Team in the Lobby to form alliances (allied players share line of sight and victory conditions)
The capture meter on buildings has an updated look and feel
Fixes
Fixed some issues with map saving in the Map Editor
Tactical View is now back and can be toggled with Tab (default key bind)
Fixed a bug where units would attack-move when told to enter a building even though the player didn't issue an attack-move order
Source
Changelog.gg summarizes and formats this update. How we read updates.
