HomeGamesUpdatesPricingMethodology
Steam News17 April 20188y ago

Update Ver. 0.3.20180412

New Features and Enhancements New Decal module in Map Editor New indicators when micro'ing units into cover and firepoints Win and Loss music tracks now play when a match ends Maps now have preview images in the Lobby G

Full notes

Full Fractured State update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions1 change0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
addedNew Features and Enhancements
addedNew Decal module in Map Editor
addedNew indicators when micro'ing units into cover and firepoints
addedMaps now have preview images in the Lobby
addedGame settings can now be changed while a match is in progress (press Escape and select Options from the menu)
addedPlayers can now select a Team in the Lobby to form alliances (allied players share line of sight and victory conditions)

Fractured State changes

addedNew Features and Enhancements
addedNew Decal module in Map Editor
addedNew indicators when micro'ing units into cover and firepoints
addedMaps now have preview images in the Lobby
addedGame settings can now be changed while a match is in progress (press Escape and select Options from the menu)

New Features and Enhancements

  • New Decal module in Map Editor

  • New indicators when micro'ing units into cover and firepoints

  • Win and Loss music tracks now play when a match ends

  • Maps now have preview images in the Lobby

  • Game settings can now be changed while a match is in progress (press Escape and select Options from the menu)

  • Ruhks now grunt when they perform a leap attack

  • Players can now select a Team in the Lobby to form alliances (allied players share line of sight and victory conditions)

  • The capture meter on buildings has an updated look and feel

Fixes

Fixed some issues with map saving in the Map Editor

Tactical View is now back and can be toggled with Tab (default key bind)

Fixed a bug where units would attack-move when told to enter a building even though the player didn't issue an attack-move order

Source

Steam News / 17 April 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.