Full notes
Full Fracture Field update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
Thank you to everyone who has tried out the demo! I have received overwhelmingly positive feedback so far and I have thoroughly enjoyed watching all the YouTube videos. Throughout watching those videos I have noticed small things that can be improved and decided to put out a small patch for the demo.
If you have enjoyed the demo please add a review. I read every review and take the feedback into consideration for future updates. It also helps very much with visibility and I would greatly appreciate it!!
General Improvements
CTRL + Click to max purchase an upgrade
Crit upgrades will now be hidden until clay is unlocked (crits aren't effective on stone due to one shotting them so early on)
The rock layer acuity upgrade now has a max level of 4 since it doesn't add much impact once you can one shot the layer. World Fracture (prestige) will remove the max level limit with the Core Extraction upgrade.
Tip Improvements
Added an indication that there's another tip pending
Added a tip that bombs can use the X key to place
Added a tip that explains the keys in the corner of various UI elements are hotkeys
Added a tip for upgrading your tool for the first time
Bug Fixes
First rock hit of each session was not triggering the sound effect
When placing bombs the red ring was sometimes remaining on screen
Resource generation was not always showing the text animation in the currency header
The upgrade tooltip will now hide when moving the cursor outside of the upgrade (previously it would continue showing if you moved your mouse onto the tooltip itself)
Source
Changelog.gg summarizes and formats this update. How we read updates.
