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- Fractalis
Fractalis 0.7.14 Update
Change Log Added: Added a map menu. Added: Added signs to area gates to tell if they are open or not. Changed: M key will now open/close the map menu instead of toggling the mini map. Changed: Slightly changed the blue…
Announcement1 changeMaps - Fractalis
Fractalis 0.7.13 Update
Change Log Changed: Added sign in the first gate room that explained how to open doors. Changed: Fixed the sign text in later gate rooms Changed: Removed NPCs from gate rooms These changes were made because some people…
Announcement1 changeFix - Fractalis
Fractalis 0.7.12 Demo Update
Change Log Added: A loot all button, so players can quickly get all the items out of a chest or carcass. Changed: Moved the destroy carcass button to above the new loot all button.
Store1 change - Fractalis
Fractalis 0.7.11 Demo Update
Recently, I have been getting feedback that the game is to difficult for a lot of people. So I decided to change the balancing of the game a little bit. Now the game has 4 difficulty levels instead of 3. The ‘hard’ leve…
Announcement2 changesGameplay - Fractalis
Fractalis 0.7.10 Demo Update
Change Log Changed: When you clicked on a door multiple times to enter it, you would move in and out of the door. Now, this should be fixed.
Announcement1 changeFix - Fractalis
Fractalis Demo on Steam!
Finally today, I just released the demo for Fractalis on Steam. Please go check it out on the main store page, and if you like it you could wishlist the full game too.
Store1 change - Fractalis
Fractalis 0.7.9 Demo Update
Change Log Added: New spell area types Added: New animal weapon types Added: New animal armor types Added: Ability for enemies to use weapons, magic, and armor Added: Miss label when a melee weapon misses Changed: Fixed…
Announcement1 changeFixBalance - Fractalis
Fractalis 0.7.8 Demo Update
Change Log Added: Menu to chose to change a world, or go to a new world when you die with permadeath on Added: Auto equip/un-equip for items when there is an empty slot for the item Changed: Reduced the change a ranged…
Store1 changeFix






