Change Log Added: New spell area types Added: New animal weapon types Added: New animal armor types Added: Ability for enemies to use weapons, magic, and armor Added: Miss label when a melee weapon misses Changed: Fixed
Full notes
Full Fractalis update
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What changed
1 fix0 additions0 changes0 removals
Balance
fixedAdded: New spell area types Added: New animal weapon types Added: New animal armor types Added: Ability for enemies to use weapons, magic, and armor Added: Miss label when a melee weapon misses Changed: Fixed problem where melee weapons hit chance/amount was not working Changed: Fixed bug where magic spells weren't working right when cast over each other
Fractalis changes
fixedAdded: New spell area types Added: New animal weapon types Added: New animal armor types Added: Ability for enemies to use weapons, magic, and armor Added: Miss label when a melee weapon misses Changed: Fixed problem where melee weapons hit chance/amount was not working Changed: Fixed bug where magic spells weren't working right when cast over each other
Change Log
Added: New spell area types Added: New animal weapon types Added: New animal armor types Added: Ability for enemies to use weapons, magic, and armor Added: Miss label when a melee weapon misses Changed: Fixed problem where melee weapons hit chance/amount was not working Changed: Fixed bug where magic spells weren't working right when cast over each other