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- Fractalis
Hallowlands - An open world procedurally generated RPG adventure
Hello everyone, This is my new game that I am working on called Hallowlands. Hallowlands is a procedurally generated action RPG where the are many monsters to fight, and cool items that you can find as well. I am also w…
Store2 changes - Fractalis
Fractalis 1.0.0 Update
Change Log Added: Help menu for tips about playing the game. Changed: Updated Unity3d engine. Changed: Fixed problem where game would not refresh right on the top of the screen.
Announcement1 changeFix - Fractalis
Fractalis 0.8.4 Update
Change Log Added: Menu for comparing weapon stats before equipping them. Changed: Ability to remove left handed item when you try to quick swap a two handed weapon. Changed: Fixed bug where stats from ranged weapons wou…
Store1 changeFix - Fractalis
Fractalis 0.8.3 Update
Change Log Added: Added 34 Steam Achievements to the game.
Announcement1 changeGameplay - Fractalis
Fractalis 0.8.2 Update
Change Log Added: Added a button for sorting items in your inventory. Changed: Items can now be swapped when you shift-click them. Changed: Improved the placement of Area Gates in the games world generation. Changed: Fi…
Store1 changeFix - Fractalis
Fractalis 0.8.1 Update
Changed: Fixed various bugs in the procedural generation that would cause the game to not be completable in some cases. The time that the world generation takes should also be faster and more consistent in many cases. A…
Announcement1 changeFix - Fractalis
Fractalis 0.8.0 Update
Change Log Added: I added two new potions to the game. The first potion is called a potion of might. This potion will give you an attack buff for a limited time. The second potion is called a potion of fortitude. This p…
Store2 changesFixGameplay - Fractalis
Fractalis 0.7.19 Update
Change Log Added: I implemented item stacking/unstacking for items with the same type and different stats. When you stack items with different stats a Cyan S will show up on the item. You can also unstack these items by…
Store2 changesFixBalance - Fractalis
Fractalis 0.7.18 Update
Change Log Added: I implemented item stacking/unstacking for items with the same type and the exact same stats. Right now the stacking only works with coins, and pre-stacked items. But in the future I would like to add…
Store3 changesFixBalance - Fractalis
Fractalis 0.7.17 Update
Change Log Added: Added messages when you try to use a ranged weapon when you are out of range or not in sight of an enemy. Added: Heath fountains Added: Energy fountains Added: Nourishment fountains Added: XP fountains…
Store1 change - Fractalis
Fractalis 0.7.16 Update
Change Log Added: Shift-click to move items between inventory and chests. As well as other actions. Added: Spacebar is now the action button. You can use this button to open chests, Loot all items, open doors, and other…
Store1 change - Fractalis
Fractalis 0.7.15 Update
Change Log Changed: Bows now have a higher chance of spawning with Arrows Changed: Crossbows now have a higher chance of spawning with Bolts Changed: You can now automatically open doors by moving into them. Changed: Wo…
Announcement1 changeGameplay - Fractalis
Fractalis 0.7.14 Update
Change Log Added: Added a map menu. Added: Added signs to area gates to tell if they are open or not. Changed: M key will now open/close the map menu instead of toggling the mini map. Changed: Slightly changed the blue…
Announcement1 changeMaps - Fractalis
Fractalis 0.7.13 Update
Change Log Changed: Added sign in the first gate room that explained how to open doors. Changed: Fixed the sign text in later gate rooms Changed: Removed NPCs from gate rooms These changes were made because some people…
Announcement1 changeFix - Fractalis
Fractalis 0.7.12 Demo Update
Change Log Added: A loot all button, so players can quickly get all the items out of a chest or carcass. Changed: Moved the destroy carcass button to above the new loot all button.
Store1 change - Fractalis
Fractalis 0.7.11 Demo Update
Recently, I have been getting feedback that the game is to difficult for a lot of people. So I decided to change the balancing of the game a little bit. Now the game has 4 difficulty levels instead of 3. The ‘hard’ leve…
Announcement2 changesGameplay






