Full notes
Full Fractal Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
This is a second hotfix update to fix more issues from the latest Major Update 0.604 —a follow-up to Hotfix 0.605, which already fixed a few major issues.
NEW
Scanner - Added a Level 3 Scanner upgrade icon.
Chapter 2 - Added Jetpackless Achievement (unlocks when the secondary Jetpack is picked up).
Achievements - Veteran Medic should now unlock properly.
Achievements - Ultimate Taser should now unlock properly.
Achievements - Latest Firmware should now unlock properly.
CHANGES
Chapter 2 - During a Jetpackless run, you will no longer be able to use Zero-G Boost until you pick up the Jetpack at the end of Chapter 2. This is intended as Zero-G Boost requires the Jetpack. The Jetpack Fuel gauge will also no longer be displayed in Zero-G in this case. The associated Zero-G Boost tutorial will not display if you haven’t picked up the Jetpack yet. 😉
BUG FIXES
Audio - Fixed a bug where Chapter 1’s new background dynamic music would play simultaneously with other Chapters’ soundtracks.
Chapter Statistics - Fixed bugs with Chapter completion statistics and Upgrade Terminals / Bonus Rooms statistics. Some issues may still remain —please check with ESC in NG+ to verify completion stats and report any bugs!
Chapter 1 - The first light after exiting the water area was no longer turning ON—now fixed.
Chapter 1 - Fixed a Laser Field with larger-than-intended collision for players and Taser shots.
Chapter 1 - Activating the final lift button will now stop the Speedrun Timer instantly, as in previous versions.
Chapter 2 - Fixed some localization bugs where $PLAYER_NAME$ was incorrectly displayed on some Lore Tablets.
Chapter 2 - Fixed cases where Dodge tutorials and Zero-G tutorials could overlap.
Chapter 4 - Exiting the Sun Control room while actively controlling the Sun would cause the player to continue controlling it (regression from 0.603).
Chapter 4 - Fixed an invisible wall that was physically present but not rendered.
Curiosities - Clicking New Game would still prevent previously picked-up Curiosities from respawning in a New Game run—now fixed.
Localization - Fixed various localization issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
