Full notes
Full Foxcrate update
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What changed
- Gameplay
- Balance
- Maps
Foxcrate changes
Although it was a little rocky at first (I discovered two major bugs just after updating), Foxcrate now has its 1.5 update, which finally includes new extras to take for each day:
Heavy Lifting -- For some packages, you walk at half speed while carrying them
Chatty -- Customers have a chance to delay you for 2 to 4 seconds after handing them a package
Confirm Drop -- Porch drops, which are normally instant, take 1.5 seconds as you take a confirmation photo from your phone
Memorized -- The map no longer checks or crosses out completed houses, and will also not show any sticker reminders
Refuel -- You must visit the Gas Station once during the middle third of the day (instant loss if you do not)
In addition, there are 8 more achievements, relating to the above daily extras.
Looking ahead, I am still considering a story mode, although this will take a lot of work (and a lot of art). For now, I've still got more daily extras planned, as well as two more playable characters.
But as always, I'm looking for more feedback on what to improve. I've already made some changes based on feedback I received, so if you have any suggestions, please feel free to reply here, or post them in the community board. Thanks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
