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Steam News18 May 20251y ago

Update 0.3.3: Constructing Site...

Since last update, a lot of bugs appeared, I'm very sorry. Now I'm preparing a big new release, so the project is very unstable, and updating frequency has become slower.

Full notes

Full Fountain update

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What changed

1 fix0 additions3 changes0 removals
  • Fixes
  • Performance
  • UI and audio
  • Balance
fixedSince last update, a lot of bugs appeared, I'm very sorry. Now I'm preparing a big new release, so the project is very unstable, and updating frequency has become slower. However I think it's necessary to release a new version to fixed those bugs temporarily, otherwise it would be too irresponsible.
changedOptimizationGold reward amount is increased, in order to make buying equip+ more easier in later game. -Defense/Protect level is changed to player move first, to provide an opportunities for formation deployment at beginning. -Rarity of Relic [Bird Flute] changes back to Rare from Common, and the effect changes as follows: -After moving our unit gains 1 ROUND [Defend] equal to the decreased DEF of landscape; If the decreased DEF reaches 4, gains 2 ROUNDS [Extend]+1 -Relic [Elvish Shawl]'s charge value changes from +5 to +7
changedBug FixUI freezing after tutorial -The effect of Ability [Reinforce] is incorrect -Some incorrect description of Landscape -After reset turn Some abilities' preview is incorrect Ability [Sentinel] is malfunctional Ability [Defense Aura]'s effect doubled
changedBalancingArcher and Priest can access Gravel landscape -Equip [Inverse Blade] can be equiped by Scout -Equip [Advance Cloak]'s attributes changes to +2/4 ATK, +4/8 HP from +10/20 HP -Ability [Reckonning]'s effect changes to 60% from 70% -[Weak] given by Ability [Shoot And Scoot] changes to +3/+0 from +5/+2 -Ability [Fear]'s [Weak] effect changes to 50/70% from 40/60%

Since last update, a lot of bugs appeared, I'm very sorry. Now I'm preparing a big new release, so the project is very unstable, and updating frequency has become slower. However I think it's necessary to release a new version to fixed those bugs temporarily, otherwise it would be too irresponsible.

Optimization

-Gold reward amount is increased, in order to make buying equip+ more easier in later game. -Defense/Protect level is changed to player move first, to provide an opportunities for formation deployment at beginning. -Rarity of Relic [Bird Flute] changes back to Rare from Common, and the effect changes as follows: -After moving our unit gains 1 ROUND [Defend] equal to the decreased DEF of landscape; If the decreased DEF reaches 4, gains 2 ROUNDS [Extend]+1 -Relic [Elvish Shawl]'s charge value changes from +5 to +7

Bug Fix

-UI freezing after tutorial -The effect of Ability [Reinforce] is incorrect -Some incorrect description of Landscape -After reset turn Some abilities' preview is incorrect Ability [Sentinel] is malfunctional Ability [Defense Aura]'s effect doubled

Balancing

-Archer and Priest can access Gravel landscape -Equip [Inverse Blade] can be equiped by Scout -Equip [Advance Cloak]'s attributes changes to +2/4 ATK, +4/8 HP from +10/20 HP -Ability [Reckonning]'s effect changes to 60% from 70% -[Weak] given by Ability [Shoot And Scoot] changes to +3/+0 from +5/+2 -Ability [Fear]'s [Weak] effect changes to 50/70% from 40/60%

Source

Steam News / 18 May 2025

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